src/video/cocoa/SDL_cocoawindow.m
Mon, 11 Nov 2013 20:42:59 -0800 Properly handle toggling fullscreen state when another fullscreen state change is in progress.
Mon, 11 Nov 2013 03:29:11 -0800 Fixed compiling with older Mac OS X SDK
Mon, 11 Nov 2013 02:53:00 -0800 Added support for new style fullscreen transitions on Mac OS X
Sun, 10 Nov 2013 19:19:44 -0800 Fixed pool memory leak
Sun, 10 Nov 2013 17:40:35 -0800 Fixed bug 2176 - SDL_CreateWindow(w=INT_MAX, h=INT_MAX) causes program to hang
Fri, 08 Nov 2013 14:04:51 -0800 Added SDL_HINT_CTRL_CLICK_EMULATE_RIGHT_CLICK hint which controls whether ctrl+click should emulate a right click on OSX.
Mon, 21 Oct 2013 02:37:03 -0700 Fixed bug 2073 - Mac: window moves unexpectedly when exiting SDL_WINDOW_FULLSCREEN_DESKTOP mode
Mon, 30 Sep 2013 22:35:32 -0700 Fixed bug 2121 - GCC throws error on SDL_FORCE_INLINE when compiling with -ansi
Fri, 20 Sep 2013 13:43:00 -0400 add in High DPI support (aka Retina)
Fri, 13 Sep 2013 17:42:31 -0700 Mac: Translate Ctrl-Left click to right click.
Mon, 12 Aug 2013 11:09:13 -0700 Mac: Fix restoring of Cmd-H-hidden fullscreen desktop windows.
Wed, 07 Aug 2013 16:29:25 -0700 Mac: Support for multiple contexts per SDL_Window.
Wed, 07 Aug 2013 16:29:21 -0700 Mac: Don't -[NSOpenGLContext update] on (potentially) the wrong thread.
Wed, 07 Aug 2013 16:29:15 -0700 Mac: Better mouse-grab if you define SDL_MAC_NO_SANDBOX.
Sat, 03 Aug 2013 02:20:00 -0400 Some fixes for SDL_MaximizeWindow().
Sat, 27 Jul 2013 13:09:15 -0400 Added a FIXME discussion to last commit.
Mon, 22 Jul 2013 20:55:07 -0400 Cocoa: Make the next-highest window gain focus when a window is closing.
Tue, 23 Jul 2013 17:38:59 -0700 Mac: Codify SDK and OS requirements, and clean up.
Tue, 16 Jul 2013 01:02:51 -0700 Mac: Handle SDL_CreateWindow with SDL_WINDOW_MINIMZED.
Tue, 09 Jul 2013 12:57:12 -0700 Mac: Remove dead FULLSCREEN_TOGGLEABLE code.
Wed, 05 Jun 2013 21:31:22 -0700 This patch isn't needed because you have the window and can do [nswindow contentView] yourself.
Tue, 04 Jun 2013 14:54:49 -0700 Mac: Fix incorrect relative jump on focus / start.
Tue, 04 Jun 2013 13:53:55 -0700 Mac: Hide cursor in relative mode.
Tue, 21 May 2013 23:02:16 -0400 Patched to compile on older Mac OS X devtools (thanks, D B!).
Mon, 20 May 2013 23:30:08 -0700 Fixed bug 1148 - SDL window white upon first appearing
Mon, 20 May 2013 22:05:49 -0700 Fixed bug 731 - No mechanism to extract the NSView for 3d library
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Tue, 07 May 2013 16:52:39 -0700 Mac: Use cursor rects instead of NSCursor hide/unhide.
Thu, 25 Apr 2013 18:40:22 -0700 Mac: Don't supress mousemoves after warp.
Tue, 23 Apr 2013 18:47:38 -0700 Mac: Make mouse movement smooth at edge of window when grabbed.
Mon, 22 Apr 2013 18:14:26 -0700 Fix Mac crash when creating fullscreen window introduced in 9d43403e9fc5.
Mon, 22 Apr 2013 12:07:16 -0700 Mac no longer loses OpenGL context when window is hidden.
Mon, 22 Apr 2013 12:07:13 -0700 Properly reflect hidden/shown windows on OSX.
Sun, 31 Mar 2013 12:48:50 -0400 Make SDL_SetError and friends unconditionally return -1.
Sun, 03 Mar 2013 08:41:50 -0800 Fix compiler warning in Cocoa touch code
Sun, 03 Mar 2013 01:01:33 -0800 Updated touch API
Sat, 02 Mar 2013 20:44:16 -0800 Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Mon, 11 Feb 2013 17:39:52 -0800 Backed out use of @autorelease keyword for now, since it's not supported by older Xcode versions.
Sun, 06 Jan 2013 19:04:53 +0300 Replaced manual NSAutoreleasePool handing with @autorelease
Mon, 31 Dec 2012 12:15:25 -0800 Added SDL_SetWindowMaximumSize() and SDL_GetWindowMaximumSize()
Mon, 31 Dec 2012 10:14:38 -0800 Implemented SDL_HINT_ALLOW_TOPMOST for the Cocoa video driver
Sat, 15 Dec 2012 00:30:17 +0000 Improvements from Alfred:
Sun, 18 Nov 2012 15:45:12 +0300 SetMinimumWindowSize for OS X
Thu, 08 Nov 2012 02:26:40 -0800 Reset the mouse button state when losing mouse focus.
Wed, 07 Nov 2012 15:55:43 -0800 SDL no longer grabs the keyboard by default on X11.
Sat, 29 Sep 2012 02:50:42 -0700 Fixed beeping introduced when we started passing key events through the responder chain.
Fri, 28 Sep 2012 02:33:42 -0700 Fixed bug 1496 - SDLView not created for a Cocoa window, resulting in missing right mouse clicks
Fri, 14 Sep 2012 11:36:36 -0400 Restore Cocoa title bar caption when adding border to a window.
Thu, 13 Sep 2012 01:43:53 -0400 Added SDL_SetWindowBordered() API.
Fri, 03 Feb 2012 23:53:51 +1300 Change SDL_SetCursor to set the cursor back to the default cursor when the
Wed, 18 Jan 2012 22:22:54 -0500 Fixed bug 1372 - OSX Window Maximize/Resize Doesn't Update Window Position
Sun, 08 Jan 2012 00:39:41 -0500 Fixed bug 1303 - SDL_CreateFromWindow duplicates window (Cocoa only)
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Fri, 09 Dec 2011 02:32:21 -0500 Don't call -[NSView setAcceptsTouchEvents] if the OS doesn't provide it.
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Wed, 07 Sep 2011 10:54:14 -0400 Fixed compiler warning on 32-bit Mac OS X.
Thu, 25 Aug 2011 03:11:28 -0400 Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
Sat, 16 Jul 2011 11:52:09 -0700 Cocoa: Update the current GL context when its window moves or resizes.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.