src/render/opengl/SDL_shaders_gl.h
Sun, 28 Oct 2018 21:36:48 +0100 Add and update include guards
Thu, 20 Sep 2018 16:36:54 -0400 render: first shot at reworking opengl backend for new batching system.
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Sun, 12 Nov 2017 22:51:12 -0800 Updated SDL's YUV support, many thanks to Adrien Descamps
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sun, 13 Nov 2016 22:57:41 -0800 Patch from Sylvain to fix clang warnings
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 06 Aug 2014 11:34:54 -0700 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Wed, 09 Feb 2011 10:31:12 -0800 Fixed compiling on Windows
Tue, 08 Feb 2011 16:27:52 -0800 Beginning of a framework for OpenGL shaders