Ryan C. Gordon [Sat, 20 Jul 2013 21:10:05 -0400] rev 7486
Don't try to clear errors in GL_ActivateRenderer() before we MakeCurrent.
Otherwise, if we destroyed a different renderer, next time this one draws,
it'll clear errors forever (GL_INVALID_OPERATION for having no current
context, at least on Windows), hanging up the program in an infinite loop.
Fixes Bugzilla #1775.
Ryan C. Gordon [Sat, 20 Jul 2013 20:12:36 -0400] rev 7485
Fixed another compiler warning.
This one is compliments of the FreeBSD buildbot finally having the
X11 libraries installed. :)
Ryan C. Gordon [Sat, 20 Jul 2013 19:59:31 -0400] rev 7484
One more compiler warning.
Ryan C. Gordon [Sat, 20 Jul 2013 19:58:17 -0400] rev 7483
More compiler warning fixes.
Ryan C. Gordon [Sat, 20 Jul 2013 19:51:51 -0400] rev 7482
Fixed some compiler warnings that Visual Studio reported.
Ryan C. Gordon [Sat, 20 Jul 2013 18:51:49 -0400] rev 7481
Make XInput haptic code respect effect timeouts.
This is really just a hack until this code expands to be a robust haptic mixer.
(This is also untested, beyond compiling. Sorry!)
Philipp Wiesemann [Sat, 20 Jul 2013 21:55:15 +0200] rev 7480
Changed documentation comment for SDL_CreateShapedWindow().
See bug #1667.
Philipp Wiesemann [Sat, 20 Jul 2013 21:51:53 +0200] rev 7479
Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann [Sat, 20 Jul 2013 21:47:16 +0200] rev 7478
Removed not needed SDL_WINDOW_SHOWN from test programs.
See bug #1667.
Philipp Wiesemann [Sat, 20 Jul 2013 21:39:54 +0200] rev 7477
Replaced use of strcmp() with SDL_strcmp() in tests.