src/video/SDL_blit_auto.h
Mon, 31 Jan 2011 23:23:57 -0800 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Fri, 17 Aug 2007 06:40:12 +0000 More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Work in progress: merging new texture features into SDL blit system