src/video/windowsrt/SDL_winrtrenderer.h
Tue, 08 Jan 2013 23:11:22 -0500 WinRT: converted tabs to spaces in src/video/windowsrt/*
Sun, 09 Dec 2012 22:43:34 -0500 WinRT: fixed a window-surface-updating bug (WinRT/DLudwig #25, http://bit.ly/RkawRR)
Sun, 25 Nov 2012 19:10:02 -0500 WinRT: removed unneeded Direct3D stencil buffer code
Sun, 25 Nov 2012 19:05:56 -0500 WinRT: video code cleanup: combined files Direct3DBase.* and SDL_winrtrenderer.*
Sun, 25 Nov 2012 17:34:41 -0500 WinRT: allow windows in non-native screen sizes. Scaling is applied for such.
Wed, 21 Nov 2012 23:44:58 -0500 WinRT: got SDL_UpdateWindowSurface working, rudimentarily
Wed, 21 Nov 2012 17:19:16 -0500 WinRT: removed now-unused 'color' parameter from shaders
Wed, 21 Nov 2012 17:07:48 -0500 WinRT: made the fullscreen display be backed by a texture
Tue, 20 Nov 2012 08:12:12 -0500 WinRT: minor code cleanups
Mon, 19 Nov 2012 22:30:00 -0500 WinRT: removed unused 4x4 matrix code from SDL_winrtrenderer
Sun, 18 Nov 2012 23:29:52 -0500 WinRT: started work on renderer by getting Direct3D 11.1 to display a single, fullscreen rectangle