src/video/windowsrt/SDL_WinRTApp.h
Tue, 08 Jan 2013 23:11:22 -0500 WinRT: converted tabs to spaces in src/video/windowsrt/*
Fri, 28 Dec 2012 13:24:36 -0500 WinRT: added support for SDL_SetRelativeMouseMode
Sun, 25 Nov 2012 23:27:12 -0500 WinRT: fixed incorrect cursor positions when using non-native screen resolutions
Sun, 25 Nov 2012 17:34:41 -0500 WinRT: allow windows in non-native screen sizes. Scaling is applied for such.
Sun, 18 Nov 2012 23:29:52 -0500 WinRT: started work on renderer by getting Direct3D 11.1 to display a single, fullscreen rectangle
Sun, 04 Nov 2012 09:02:58 -0500 WinRT: added key event support for most WinRT/VirtualKey-based keys
Mon, 29 Oct 2012 23:32:13 -0400 WinRT: fixed bug whereby attempting to create a 2nd window (which intentionall fails, for now) would cause mouse input to stop working
Sun, 28 Oct 2012 23:20:18 -0400 WinRT: explicitly allowed only one window at a time, pending multimonitor support (in SDL/WinRT)
Sun, 28 Oct 2012 23:01:31 -0400 WinRT: SDL_GetWindowSize and SDL_MOUSEMOTION works, and cursor position data is now attached to mouse button events
Sun, 28 Oct 2012 20:47:33 -0400 WinRT: added mouse button event support
Sun, 28 Oct 2012 20:04:26 -0400 WinRT: made SDL_PumpEvents() work, in theory
Sun, 28 Oct 2012 18:45:33 -0400 WinRT: made the device's screen size be retrieve-able via SDL_GetDisplayMode()
Sat, 27 Oct 2012 21:20:00 -0400 WinRT: moved contents of platform-specific SDLmain into SDL.dll, where it should probably have been in the first place