Sat, 27 Oct 2012 22:48:04 -0400WinRT: created a skeleton for a video driver, using a copy of the dummy driver for a base
David Ludwig [Sat, 27 Oct 2012 22:48:04 -0400] rev 8327
WinRT: created a skeleton for a video driver, using a copy of the dummy driver for a base

Sat, 27 Oct 2012 22:27:51 -0400WinRT: disabled threads to prevent SDL_Init(SDL_INIT_VIDEO) from crashing
David Ludwig [Sat, 27 Oct 2012 22:27:51 -0400] rev 8326
WinRT: disabled threads to prevent SDL_Init(SDL_INIT_VIDEO) from crashing

Sat, 27 Oct 2012 22:15:54 -0400WinRT: made SDL_Log output to Visual C++'s debug console (via existing Win32 code in SDL)
David Ludwig [Sat, 27 Oct 2012 22:15:54 -0400] rev 8325
WinRT: made SDL_Log output to Visual C++'s debug console (via existing Win32 code in SDL)

Sat, 27 Oct 2012 22:03:31 -0400WinRT: got a C-style main(int,char**) function to be called on app init
David Ludwig [Sat, 27 Oct 2012 22:03:31 -0400] rev 8324
WinRT: got a C-style main(int,char**) function to be called on app init

Sat, 27 Oct 2012 21:26:01 -0400WinRT: removed some debugging code I added in earlier
David Ludwig [Sat, 27 Oct 2012 21:26:01 -0400] rev 8323
WinRT: removed some debugging code I added in earlier

Sat, 27 Oct 2012 21:20:00 -0400WinRT: moved contents of platform-specific SDLmain into SDL.dll, where it should probably have been in the first place
David Ludwig [Sat, 27 Oct 2012 21:20:00 -0400] rev 8322
WinRT: moved contents of platform-specific SDLmain into SDL.dll, where it should probably have been in the first place

Sat, 27 Oct 2012 20:12:31 -0400WinRT: created SDLmain library using most of VC++ 2012's template for Direct3D 11 apps. Most of this will be moved into SDL itself.
David Ludwig [Sat, 27 Oct 2012 20:12:31 -0400] rev 8321
WinRT: created SDLmain library using most of VC++ 2012's template for Direct3D 11 apps. Most of this will be moved into SDL itself.

Sat, 27 Oct 2012 18:39:09 -0400WinRT: made SDL.dll compile for ARM (and not just x86 or x64)
David Ludwig [Sat, 27 Oct 2012 18:39:09 -0400] rev 8320
WinRT: made SDL.dll compile for ARM (and not just x86 or x64)

Sat, 27 Oct 2012 18:21:31 -0400WinRT: used Win32-style DECLSPEC and SDLCALL macros (for building a .dll)
David Ludwig [Sat, 27 Oct 2012 18:21:31 -0400] rev 8319
WinRT: used Win32-style DECLSPEC and SDLCALL macros (for building a .dll)

Thu, 18 Oct 2012 10:03:07 -0400added missing Visual Studio 2012 .sln file for WinRT
David Ludwig [Thu, 18 Oct 2012 10:03:07 -0400] rev 8318
added missing Visual Studio 2012 .sln file for WinRT