include/SDL_config_windows.h
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Sun, 17 Aug 2014 13:11:55 -0700 Removed SDL_round() because the license wasn't compatible with zlib
Sat, 16 Aug 2014 23:23:15 -0700 Added SDL_round(), contributed by Benoit Pierre - thanks!
Thu, 03 Jul 2014 15:39:55 -0700 Split the XInput and DirectInput code so Windows RT can use the existing XInput support.
Sat, 07 Jun 2014 18:20:01 -0700 Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
Tue, 06 May 2014 00:13:07 -0400 Fix build on Windows targets without dxgi.h, like MingW32.
Mon, 10 Mar 2014 19:11:50 -0700 Temporarily disabled the D3D11 renderer so we can get a build.
Mon, 10 Mar 2014 01:51:03 -0700 Converted David Ludwig's D3D11 renderer to C and optimized it.
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:35:38 -0500 Added SDL_vsscanf().
Mon, 09 Dec 2013 15:17:20 -0500 Hook up SDL_acos and SDL_asin properly.
Fri, 22 Nov 2013 13:24:53 -0300 OpenGL ES support for Windows
Sun, 13 Oct 2013 19:51:58 -0700 Fixed function feature test for Visual Studio 2012
Sat, 28 Sep 2013 10:30:51 -0700 Fixed bug 1820 - building SDL as a static library with static runtime doesn't compile/link with visual studio
Tue, 20 Aug 2013 19:57:11 -0400 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
Sun, 26 May 2013 16:08:15 -0700 Added a comment to say why C runtime is off by default
Sun, 26 May 2013 15:50:20 -0700 Don't use the C runtime library on Windows, to avoid C runtime dependencies and manifest issues.
Sun, 26 May 2013 11:39:19 -0700 Don't assume the XAudio2 APIs will never be available
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 22 Dec 2012 11:23:18 -0800 The latest version of MinGW-w64 has the necessary headers and libraries: http://mingw-w64.sourceforge.net/
Sat, 20 Oct 2012 00:14:58 -0700 Make it possible to build a DLL with mingw that's ABI compatible with Visual C++ built applications
Sat, 15 Sep 2012 10:59:39 -0400 Removed Windows CE support from SDL 2.0.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Thu, 04 Aug 2011 01:07:09 -0400 Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Thu, 04 Aug 2011 01:24:22 -0400 Reworked Windows waveOut code.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 25 Mar 2011 13:47:49 -0700 SDL 1.3 requires a 64-bit type for the platform.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 31 Jan 2011 22:53:45 -0800 Removed more partially functional renderers
Mon, 31 Jan 2011 22:21:29 -0800 Removed partially functional renderers
Mon, 24 Jan 2011 17:38:18 -0800 Fixed bug #1100
Mon, 24 Jan 2011 15:46:11 -0800 Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Thu, 20 Jan 2011 18:04:05 -0800 Fixed bug #925