src/video/cocoa/SDL_cocoawindow.m
Sun, 08 Jan 2012 00:39:41 -0500 Fixed bug 1303 - SDL_CreateFromWindow duplicates window (Cocoa only)
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Fri, 09 Dec 2011 02:32:21 -0500 Don't call -[NSView setAcceptsTouchEvents] if the OS doesn't provide it.
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Wed, 07 Sep 2011 10:54:14 -0400 Fixed compiler warning on 32-bit Mac OS X.
Thu, 25 Aug 2011 03:11:28 -0400 Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
Sat, 16 Jul 2011 11:52:09 -0700 Cocoa: Update the current GL context when its window moves or resizes.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Mon, 21 Mar 2011 16:36:17 -0700 Fixed bug: No right mouse button events during FullScreen Mac OS
Fri, 11 Mar 2011 16:54:43 -0800 Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
Fri, 11 Mar 2011 08:49:20 -0800 Gamma support is back!
Sun, 27 Feb 2011 22:06:46 -0800 Implemented mouse relative mode on Mac OS X.
Sun, 27 Feb 2011 21:17:06 -0800 Fixed minimizing fullscreen windows.
Sat, 26 Feb 2011 11:59:33 -0800 Fix fullscreen origin on Mac OS X 10.4
Sat, 26 Feb 2011 11:29:23 -0800 Fixed bug 1141
Sat, 26 Feb 2011 10:15:13 -0800 Restore the window title when the title bar is re-added to the window.
Sat, 26 Feb 2011 10:11:09 -0800 Restore the windowed position and size when coming back from fullscreen.
Thu, 24 Feb 2011 18:11:29 -0800 Tracking rectangles had some problems, it's easier to track things directly. (fixes bug 1149, 1147, 1146)
Mon, 21 Feb 2011 23:45:48 -0800 Update the cursor correctly when it enters and leaves the window.
Mon, 21 Feb 2011 22:03:39 -0800 Simplified and unified the window creation process a little.
Mon, 21 Feb 2011 21:32:11 -0800 We can defer window creation.
Mon, 21 Feb 2011 20:35:44 -0800 Fixed compiler warning
Mon, 21 Feb 2011 17:15:50 -0800 Implemented cursor support and SDL_WarpMouseInWindow() on Mac OS X
Mon, 21 Feb 2011 16:45:23 -0800 Implemented Cocoa_SetWindowIcon(), added SDL_ConvertSurfaceFormat()
Mon, 21 Feb 2011 15:25:49 -0800 We still want the delegate functionality for windowShouldClose()
Mon, 21 Feb 2011 10:50:53 -0800 Fixed the responder chain for event handling, the listener fully handles mouse events - even in fullscreen mode.
Sun, 20 Feb 2011 20:49:31 -0800 Fixed bug 1105 (SDL_GetMouseState returns wrong location upon window re-activation)
Sun, 20 Feb 2011 12:39:59 -0800 Fixed compiling on Mac OS X 10.4
Tue, 15 Feb 2011 23:07:14 -0800 Fixed a host of issues with Windows fullscreen modes. Toggling fullscreen OpenGL works now in my test environment.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 11 Feb 2011 20:49:13 -0800 There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
Fri, 11 Feb 2011 12:17:40 -0800 Fixed creating the window on Mac OS X.
Fri, 11 Feb 2011 00:25:44 -0800 Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Thu, 10 Feb 2011 14:44:25 -0800 Window coordinates are in the global space and windows are not tied to a particular display.
Thu, 20 Jan 2011 17:33:06 -0800 Fixed mouse button index for additional mouse buttons
Fri, 21 Jan 2011 00:25:08 +0100 Fix double mouse motion in OS X
Fri, 21 Jan 2011 00:15:18 +0100 Fix mouse wheel events in fullscreen mode for OS X
Thu, 20 Jan 2011 16:05:59 -0800 Added the ability to get the UIKit window through the SDL API.
Fri, 31 Dec 2010 08:50:06 -0800 Don't crash when resizing non-shaped windows
Thu, 02 Dec 2010 11:56:23 -0800 Fixed touch events on Mac OS X 10.6
Wed, 01 Dec 2010 12:23:16 -0800 Removed support for 10.3.9
Sun, 09 May 2010 12:58:58 +0800 Fix right mouse event handling in Cocoa
Wed, 29 Sep 2010 21:13:52 -0700 Make the union nameless to reduce the complexity of the API.
Mon, 27 Sep 2010 01:24:05 -0700 Merged the Windows custom window system hooks into the union used by X11.
Sun, 22 Aug 2010 13:45:56 -0700 Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Mon, 26 Jul 2010 21:48:53 -0400 Working on Cocoa implementation.
Fri, 13 Aug 2010 17:05:06 -0700 Fixed so the origin of the touch events is the upper left.
Sat, 31 Jul 2010 20:55:33 -0700 Fixed sending motion and finger up events
Sat, 31 Jul 2010 20:38:37 -0700 Fixed various type and print format issues
Sat, 31 Jul 2010 20:02:54 +0400 Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
Fri, 30 Jul 2010 23:18:35 +0400 Upgraded touchId/fingerId to long. Changed position variables to floats.
Thu, 29 Jul 2010 12:26:59 -0400 Added better logging
Thu, 29 Jul 2010 12:24:34 -0400 Prevented SDL_SendDown from sending on nonexistent touch devices.
Wed, 28 Jul 2010 23:32:13 -0700 Fixed the code so we receive Cocoa touch events
Thu, 08 Jul 2010 22:54:03 -0700 Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.
Thu, 08 Jul 2010 00:03:39 -0700 I missed the Objective C files when updating the copyright date...
Mon, 05 Jul 2010 22:48:13 -0700 Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
Sun, 09 May 2010 20:47:22 -0700 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Thu, 21 Jan 2010 07:28:01 +0000 Fixed Cocoa and OpenGL builds
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.