Sat, 27 Jul 2013 21:07:07 +0200Removed unused variable from test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 27 Jul 2013 21:07:07 +0200] rev 7540
Removed unused variable from test program.

Sat, 27 Jul 2013 21:05:04 +0200Removed unused parameter in test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 27 Jul 2013 21:05:04 +0200] rev 7539
Removed unused parameter in test program.

Sat, 27 Jul 2013 21:02:50 +0200Corrected words in comments of test programs.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 27 Jul 2013 21:02:50 +0200] rev 7538
Corrected words in comments of test programs.

Sat, 27 Jul 2013 13:18:54 -0400Fixed return value documentation for SDL_HapticUpdateEffect().
Ryan C. Gordon <icculus@icculus.org> [Sat, 27 Jul 2013 13:18:54 -0400] rev 7537
Fixed return value documentation for SDL_HapticUpdateEffect().

It was a cut-and-paste error from SDL_HapticNewEffect(), right above it.

Sat, 27 Jul 2013 13:13:57 -0400Backed out hg changeset 7f26fd1df927; docs were wrong, not the code.
Ryan C. Gordon <icculus@icculus.org> [Sat, 27 Jul 2013 13:13:57 -0400] rev 7536
Backed out hg changeset 7f26fd1df927; docs were wrong, not the code.

Sat, 27 Jul 2013 13:09:15 -0400Added a FIXME discussion to last commit.
Ryan C. Gordon <icculus@icculus.org> [Sat, 27 Jul 2013 13:09:15 -0400] rev 7535
Added a FIXME discussion to last commit.

Mon, 22 Jul 2013 20:55:07 -0400Cocoa: Make the next-highest window gain focus when a window is closing.
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Jul 2013 20:55:07 -0400] rev 7534
Cocoa: Make the next-highest window gain focus when a window is closing.

(if the closed window wasn't the foreground, this is effectively a no-op.)

Sat, 27 Jul 2013 14:22:52 +0200Fixed SDL_HapticOpened() returning -1 instead of 0.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 27 Jul 2013 14:22:52 +0200] rev 7533
Fixed SDL_HapticOpened() returning -1 instead of 0.
According to header file it should only return 0 or 1.

Sat, 27 Jul 2013 14:06:06 +0200Removed C++ macro setup in internal header for Android port which is only C now.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 27 Jul 2013 14:06:06 +0200] rev 7532
Removed C++ macro setup in internal header for Android port which is only C now.

Sat, 27 Jul 2013 13:52:16 +0200Fixed SDL_HapticRumblePlay() maybe working because of SDL_HapticUpdateEffect().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 27 Jul 2013 13:52:16 +0200] rev 7531
Fixed SDL_HapticRumblePlay() maybe working because of SDL_HapticUpdateEffect().