Eric Wing [Sun, 06 Feb 2011 21:23:32 -0800] rev 5280
merged
Eric Wing [Tue, 01 Feb 2011 00:37:02 -0800] rev 5279
merged: might need to check main.c in the iOS template to make sure no changes were abandoned.
Eric Wing [Mon, 31 Jan 2011 07:36:12 -0800] rev 5278
iOS Xcode project template fixes/changes.
- Embedded headers
- Embedded Universal Device/Simulator libSDL.a
- Changed search paths.
- Removed cruft from copy resources.
Eric Wing [Mon, 31 Jan 2011 00:37:38 -0800] rev 5277
New iOS Xcode target to build libSDL.a and lipo Simulator & Device binaries together.
New iOS Xcode target to prepare an Xcode template using the Universal libSDL.a.
Sam Lantinga [Sat, 12 Feb 2011 19:02:14 -0800] rev 5276
Fixed bug #1117
There's a new event that's always sent when the window changes size, and that event is what the renderers listen for to determine if they need to rebind their context.
Sam Lantinga [Sat, 12 Feb 2011 17:51:47 -0800] rev 5275
Fixed bug #1116
Don't allocate the window's texture data until after creating the renderer, in case the renderer recreates the window.
Sam Lantinga [Sat, 12 Feb 2011 17:36:09 -0800] rev 5274
changeset: 5278:b4b71ec2af73
tag: tip
user: Martin Decky <martin@decky.cz>
date: Sat Feb 12 22:27:14 2011 +0100
summary: fix typo (assigning height value into displayrect.w instead of displayrect.h)
Sam Lantinga [Sat, 12 Feb 2011 12:04:23 -0800] rev 5273
This should match the header change.
Sam Lantinga [Sat, 12 Feb 2011 12:04:00 -0800] rev 5272
changeset: 5272:cb08ef104ac4
tag: tip
user: Martin Decky <martin@decky.cz>
date: Sat Feb 12 20:53:06 2011 +0100
summary: improve header files compatibility with SDL 1.2 applications (namely QEMU)
Sam Lantinga [Sat, 12 Feb 2011 11:43:22 -0800] rev 5271
Removed the atomic file for the old API