Tue, 29 Dec 2015 19:14:19 +0100Updated configure script.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 29 Dec 2015 19:14:19 +0100] rev 9989
Updated configure script.

Tue, 29 Dec 2015 19:13:56 +0100Fixed a crash if creating accelerated renderer after accessing window surface.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 29 Dec 2015 19:13:56 +0100] rev 9988
Fixed a crash if creating accelerated renderer after accessing window surface.

Partially fixes Bugzilla #3196.

Tue, 29 Dec 2015 02:32:47 -0500NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:32:47 -0500] rev 9987
NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!).

Fixes Bugzilla #3176.

Tue, 29 Dec 2015 02:29:56 -0500NetBSD: improved joystick support (thanks, Thomas!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:29:56 -0500] rev 9986
NetBSD: improved joystick support (thanks, Thomas!).

This patch skips non-joystick HID devices and gives joysticks on NetBSD
a human readable name.

Fixes Bugzilla #3178.

Tue, 29 Dec 2015 02:27:02 -0500Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:27:02 -0500] rev 9985
Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!).

Fixes Bugzilla #3179.

Tue, 29 Dec 2015 02:16:14 -0500XRandR: fixed primary output detection logic (thanks, "winterknight"!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:16:14 -0500] rev 9984
XRandR: fixed primary output detection logic (thanks, "winterknight"!).

Fixes Bugzilla #3185.

Tue, 29 Dec 2015 01:09:58 -0500Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 01:09:58 -0500] rev 9983
Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!).

Fixes Bugzilla #3190.

Tue, 29 Dec 2015 00:57:24 -0500CMake: Changes to get CMake project to work with Android (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:57:24 -0500] rev 9982
CMake: Changes to get CMake project to work with Android (thanks, Martin!).

Fixes Bugzilla #3194.

(but note that Bugzilla #3200 still needs to be resolved to get this really
going on Android, at a minimum.)

Tue, 29 Dec 2015 00:36:03 -0500CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:36:03 -0500] rev 9981
CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!).

This would break Emscripten builds with the CMake project files (etc).

Fixes Bugzilla #3197.

Tue, 29 Dec 2015 00:24:37 -0500CMake: don't try to use the Linux joystick code on Android (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:24:37 -0500] rev 9980
CMake: don't try to use the Linux joystick code on Android (thanks, Martin!).

Fixes Bugzilla #3201.