Sat, 05 Sep 2009 09:03:35 +0000Bye bye SoundManager, you are officially obsolete...
Sam Lantinga [Sat, 05 Sep 2009 09:03:35 +0000] rev 3242
Bye bye SoundManager, you are officially obsolete...

Sat, 05 Sep 2009 07:33:54 +0000Fixed a few issues compiling with Mac OS X 10.6
Sam Lantinga [Sat, 05 Sep 2009 07:33:54 +0000] rev 3241
Fixed a few issues compiling with Mac OS X 10.6

Unfortunately the audio and cdrom systems do not build at all, and if you
disable those, SDL still fails to link with these errors:

Undefined symbols:
"_OBJC_IVAR_$_NSScreen._frame", referenced from:
-[NSScreen(NSScreenAccess) setFrame:] in SDL_cocoamodes.o
"_KLGetKeyboardLayoutProperty", referenced from:
_UpdateKeymap in SDL_cocoakeyboard.o
_UpdateKeymap in SDL_cocoakeyboard.o
"_KLGetCurrentKeyboardLayout", referenced from:
_UpdateKeymap in SDL_cocoakeyboard.o
ld: symbol(s) not found

Sat, 05 Sep 2009 07:13:01 +0000Updated glext.h
Sam Lantinga [Sat, 05 Sep 2009 07:13:01 +0000] rev 3240
Updated glext.h

Thu, 20 Aug 2009 04:40:02 +0000Fix suggested by Bob
Sam Lantinga [Thu, 20 Aug 2009 04:40:02 +0000] rev 3239
Fix suggested by Bob

Tue, 18 Aug 2009 03:26:53 +0000David Carre to Sam
Sam Lantinga [Tue, 18 Aug 2009 03:26:53 +0000] rev 3238
David Carre to Sam

When i call the "SDL_Quit()" function, it call the func "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which call the "SDL_VideoQuit()" function.

It's where i'm lost, this function "SDL_VideoQuit()" will recall the "SDL_Quit()" function (i don't find where it is called), which in turn recall the "SDL_QuitSubSystem(SDL_INIT_EVERYTHING)", which in turn recall "SDL_VideoQuit()", which cause a "double free" seg fault since it has been already called.

I have set the num_displays to 0 instead of 1, so it wont free it twice in the videoquit function loop.

Tue, 11 Aug 2009 21:27:19 +0000Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.
Bob Pendleton [Tue, 11 Aug 2009 21:27:19 +0000] rev 3237
Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.

Tue, 11 Aug 2009 21:15:18 +0000I forgot to copy the dummy version to macosx.
Bob Pendleton [Tue, 11 Aug 2009 21:15:18 +0000] rev 3236
I forgot to copy the dummy version to macosx.

Tue, 11 Aug 2009 13:45:01 +0000David Carre to Sam
Sam Lantinga [Tue, 11 Aug 2009 13:45:01 +0000] rev 3235
David Carre to Sam

Hello sam, me again.

I'v fixed another bug in the pandora code, it's on the no-X videodriver, i forgot to add some code to destroy the window so it was impossible to reload SDL inside the same application (eglTerminate).

You'll find the svn diff attached.

See you,
David.

Fri, 07 Aug 2009 10:20:10 +0000Fixed bug #746
Sam Lantinga [Fri, 07 Aug 2009 10:20:10 +0000] rev 3234
Fixed bug #746

Fixed freeze when trying to memset with 0 length

Fri, 07 Aug 2009 09:44:40 +0000Added request for SDL handling the desktop background window
Sam Lantinga [Fri, 07 Aug 2009 09:44:40 +0000] rev 3233
Added request for SDL handling the desktop background window