Sat, 22 Jul 2006 23:04:41 +0000OpenGL renderer is feature complete!
Sam Lantinga [Sat, 22 Jul 2006 23:04:41 +0000] rev 1927
OpenGL renderer is feature complete!
Dynamically load GL functions in the OpenGL renderer.

Sat, 22 Jul 2006 21:58:17 +0000Added SDL_GL_ExtensionSupported()
Sam Lantinga [Sat, 22 Jul 2006 21:58:17 +0000] rev 1926
Added SDL_GL_ExtensionSupported()
Use GL_ARB_texture_rectangle in the OpenGL renderer, if supported.

Sat, 22 Jul 2006 21:17:37 +0000Query the maximum texture size for the D3D renderer.
Sam Lantinga [Sat, 22 Jul 2006 21:17:37 +0000] rev 1925
Query the maximum texture size for the D3D renderer.

Sat, 22 Jul 2006 21:02:57 +0000If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga [Sat, 22 Jul 2006 21:02:57 +0000] rev 1924
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Added OpenGL renderer error checking.
Use fast-path texture formats in the OpenGL renderer.

Sat, 22 Jul 2006 19:51:48 +0000Switch OpenGL contexts when switching render contexts.
Sam Lantinga [Sat, 22 Jul 2006 19:51:48 +0000] rev 1923
Switch OpenGL contexts when switching render contexts.
Query the maximum texture size and show the current render parameters.

Sat, 22 Jul 2006 19:03:31 +0000Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga [Sat, 22 Jul 2006 19:03:31 +0000] rev 1922
Fixed OpenGL blend modes, added power of 2 texture code

Sat, 22 Jul 2006 18:01:56 +0000Bug fixes to the OpenGL renderer
Sam Lantinga [Sat, 22 Jul 2006 18:01:56 +0000] rev 1921
Bug fixes to the OpenGL renderer

Sat, 22 Jul 2006 08:33:18 +0000Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga [Sat, 22 Jul 2006 08:33:18 +0000] rev 1920
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
OpenGL renderer in progress

Wed, 19 Jul 2006 08:46:57 +0000Fixed to compile while the OpenGL renderer is under construction
Sam Lantinga [Wed, 19 Jul 2006 08:46:57 +0000] rev 1919
Fixed to compile while the OpenGL renderer is under construction

Wed, 19 Jul 2006 07:18:45 +0000Starting on the OpenGL renderer...
Sam Lantinga [Wed, 19 Jul 2006 07:18:45 +0000] rev 1918
Starting on the OpenGL renderer...