Sun, 26 Apr 2015 20:21:06 -0700Turn off code signing by default
Sam Lantinga [Sun, 26 Apr 2015 20:21:06 -0700] rev 9576
Turn off code signing by default
Code signature can be added after build with the following command line:
codesign --force --sign 76BB5ACAC44CA5EFA5F879434D157B81DA842CFB SDL2.framework/Versions/A

Sun, 26 Apr 2015 15:47:40 -0700Updated project and added code signing for release builds
Sam Lantinga [Sun, 26 Apr 2015 15:47:40 -0700] rev 9575
Updated project and added code signing for release builds

Sat, 25 Apr 2015 20:49:26 -0400Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!).
Ryan C. Gordon [Sat, 25 Apr 2015 20:49:26 -0400] rev 9574
Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!).

This is only for the configure script. The CMake project files already make
this Linux-exclusive.

Fixes Bugzilla #2659.

Wed, 08 Apr 2015 12:14:36 +0200Remove trailing spaces in Android source code.
Reto Schneider [Wed, 08 Apr 2015 12:14:36 +0200] rev 9573
Remove trailing spaces in Android source code.

Thu, 05 Jun 2014 11:55:37 -0300Add an entry for X11 "/" key for Brazilian keyboard.
Wander Lairson Costa [Thu, 05 Jun 2014 11:55:37 -0300] rev 9572
Add an entry for X11 "/" key for Brazilian keyboard.

SDL2 reports the following message when we type the "/" on br-abnt2 keyboards:

The key you just pressed is not recognized by SDL. \
To help get this fixed, please report this to the SDL mailing list \
<sdl@libsdl.org> X11 KeyCode 97 (89), X11 KeySym 0x2F (slash).

That's because the corresponding entry in the scancodes table is
marked with value SDL_SCANCODE_UNKNOWN.

This commit fixes that adding the value SDL_SCANCODE_SLASH for this entry.

Wed, 22 Apr 2015 20:25:19 -0400CMake: Slightly better fix for installation target (thanks, Anthony!).
Ryan C. Gordon [Wed, 22 Apr 2015 20:25:19 -0400] rev 9571
CMake: Slightly better fix for installation target (thanks, Anthony!).

Fixes Bugzilla #2474.

Wed, 22 Apr 2015 21:43:22 +0200Fixed typos in header file documentation comments.
Philipp Wiesemann [Wed, 22 Apr 2015 21:43:22 +0200] rev 9570
Fixed typos in header file documentation comments.

Mon, 20 Apr 2015 20:03:40 +0200Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
Philipp Wiesemann [Mon, 20 Apr 2015 20:03:40 +0200] rev 9569
Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.

Mon, 20 Apr 2015 20:03:26 +0200Fixed unsupported doxygen tag in header file.
Philipp Wiesemann [Mon, 20 Apr 2015 20:03:26 +0200] rev 9568
Fixed unsupported doxygen tag in header file.

Mon, 20 Apr 2015 13:43:24 -0400Cleaned up the macro salsa in the Windows timer code.
Ryan C. Gordon [Mon, 20 Apr 2015 13:43:24 -0400] rev 9567
Cleaned up the macro salsa in the Windows timer code.

- Removed USE_GETTICKCOUNT code; it's never used now.
- Reduced the number of preprocessor checks for WinRT.
- Renamed timeSetPeriod() so it doesn't look like a Win32 API call.