Thu, 04 Mar 2004 05:39:17 +0000Instructive comments from Max Horn
Sam Lantinga [Thu, 04 Mar 2004 05:39:17 +0000] rev 869
Instructive comments from Max Horn

Wed, 03 Mar 2004 06:56:04 +0000sed, it's two, two commands in one!
Sam Lantinga [Wed, 03 Mar 2004 06:56:04 +0000] rev 868
sed, it's two, two commands in one!

Tue, 02 Mar 2004 19:38:55 +0000Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon [Tue, 02 Mar 2004 19:38:55 +0000] rev 867
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.

Tue, 02 Mar 2004 13:01:02 +0000Date: Tue, 2 Mar 2004 11:34:54 +0100
Sam Lantinga [Tue, 02 Mar 2004 13:01:02 +0000] rev 866
Date: Tue, 2 Mar 2004 11:34:54 +0100
From: Bartosz Fenski aka fEnIo
Subject: outdated entry in INSTALL file

I've just found in INSTALL file:

If you are cross-compiling from Linux to Win32, you should read
the file README.Win32

But you don't shipped this file with SDL. I've found in CVS logs that
this file has been deleted and this information is now in FAQ.

Tue, 02 Mar 2004 12:49:16 +0000Date: Sun, 29 Feb 2004 15:14:22 +0200
Sam Lantinga [Tue, 02 Mar 2004 12:49:16 +0000] rev 865
Date: Sun, 29 Feb 2004 15:14:22 +0200
From: Martin_Storsj
Subject: Dynamic loading of ALSA

I recently discovered that SDL can dynamically load ESD and aRts, and
made a patch which adds this same functionality to ALSA.

The update for configure.in isn't too good (it should e.g. look for
libasound.so in other directories than /usr/lib), because I'm not too
good at shellscripting and autoconf.

The reason for using dlfcn.h and dlopen instead of SDL_LoadLibrary and
SDL_LoadFunction is that libasound uses versioned symbols, and it is
necessary to load the correct version using dlvsym. This isn't probably
any real portability issue, because ALSA is linux-only.

Tue, 02 Mar 2004 12:45:22 +0000Date: Sun, 29 Feb 2004 20:28:27 +0200
Sam Lantinga [Tue, 02 Mar 2004 12:45:22 +0000] rev 864
Date: Sun, 29 Feb 2004 20:28:27 +0200
From: Martin_Storsj
Subject: Slight bug in ESD and aRts

When I experimented with the ALSA-patch, I found a slight bug in the
Load{ESD,ARTS}Library-functions. The check of whether a function pointer
was correctly loaded looks like this right now:

*esd_functions[i].func = SDL_LoadFunction(esd_handle,
esd_functions[i].name);
if ( ! esd_functions[i].func )

Isn't that supposed to be ( ! *esd_functions[i].func )?

Tue, 02 Mar 2004 12:38:27 +0000Date: Tue, 2 Mar 2004 08:52:20 +0200
Sam Lantinga [Tue, 02 Mar 2004 12:38:27 +0000] rev 863
Date: Tue, 2 Mar 2004 08:52:20 +0200
From: "Mike Gorchak"
Subject: Just a misc. fixes

1) I've added a small fix to the .qpg file - SDLqpg.diff. Added autoconf variables like the @SDL_BINARY_AGE@ instead of directly using "...so.7".

Thu, 26 Feb 2004 20:49:45 +0000IRIX doesn't have a GL library versioning system
Sam Lantinga [Thu, 26 Feb 2004 20:49:45 +0000] rev 862
IRIX doesn't have a GL library versioning system

Thu, 26 Feb 2004 19:57:37 +0000Oops, ignore SIGALRM, not 0
Sam Lantinga [Thu, 26 Feb 2004 19:57:37 +0000] rev 861
Oops, ignore SIGALRM, not 0

Thu, 26 Feb 2004 15:12:51 +0000Create a 2D window and then manually focus a different window on your desktop,
Ryan C. Gordon [Thu, 26 Feb 2004 15:12:51 +0000] rev 860
Create a 2D window and then manually focus a different window on your desktop,
call SDL_PumpEvents() so the X11 driver sets its this->hidden->switch_waiting,
then set a fullscreen OpenGL window (which makes the X11 driver tear down and
create a new window instead of just resizing the existing one), poll for
events, and the newly-created window will think it needs to pop back to a
window. Fixed by resetting switch_waiting to zero if X11_CreateWindow() had
to tear down a previous window.