src/SDL.c
Wed, 19 Sep 2012 18:08:37 -0700 Fixed bug 1600 - SDL_GetPlatform() returns "unknown os" on Android
Sat, 15 Sep 2012 10:59:39 -0400 Removed Windows CE support from SDL 2.0.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Fri, 30 Dec 2011 06:41:41 -0500 Initialize timers first so the tick counter is valid by the time the audio and video systems initialize.
Fri, 30 Dec 2011 06:41:12 -0500 Initialize timers first so the tick counter is valid by the time the audio and video systems initialize.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Sun, 20 Feb 2011 10:42:51 -0800 Added a revision number for easy compile-time tests.
Wed, 16 Feb 2011 02:37:09 -0800 Made it possible to build SDL from a fresh checkout without any additional steps.
Sat, 12 Feb 2011 11:36:56 -0800 Frank Zago to sdl
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 11 Feb 2011 14:42:06 -0800 Finished removing unused leak detection code.
Mon, 07 Feb 2011 16:45:40 -0800 Added a simple log message API
Sat, 05 Feb 2011 10:02:39 -0800 Added a hint system to allow configuration hints to be specified by the application.
Thu, 27 Jan 2011 22:44:08 -0800 Removed completely non-portable event thread hack.
Mon, 24 Jan 2011 21:20:30 -0800 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Mon, 24 Jan 2011 15:46:11 -0800 Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Thu, 20 Jan 2011 18:04:05 -0800 Fixed bug #925
Sat, 26 Jun 2010 08:56:48 -0700 Mostly cleaned up warnings with -Wmissing-prototypes
Sun, 28 Feb 2010 02:07:40 -0500 Changed revision details to be a string (an hg changeset) instead of an int.
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Mon, 25 Jun 2007 00:50:20 +0000 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sun, 24 Jun 2007 18:26:35 +0000 Added S60 port.
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Sun, 24 Jan 2010 20:47:20 +0000 Fixed bug #935
Wed, 13 Jan 2010 09:48:42 +0000 Moved the assertion tests to testplatform
Wed, 13 Jan 2010 06:47:17 +0000 First pass at Ryan's assertion code, minor tweaks to come.
Sat, 26 Sep 2009 10:32:14 +0000 Fixed bug #777
Sat, 19 Sep 2009 06:43:45 +0000 Removed outdated OS/2 support
Sat, 05 Sep 2009 09:11:03 +0000 CD-ROM support is so passé :)
Sun, 04 Jan 2009 23:36:53 +0000 Added missing void
Sun, 04 Jan 2009 05:27:13 +0000 Fine tuned revision code, updated testver
Sun, 04 Jan 2009 05:08:12 +0000 Make the current revision number available
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Mon, 25 Aug 2008 09:55:03 +0000 Final merge of Google Summer of Code 2008 work...
Thu, 10 Jul 2008 23:35:01 +0000 Removed old touchscreen system, starting to implement mouse-based touchscreen. Also, more work on a non-software-rendering video driver
Mon, 23 Jun 2008 11:55:26 +0000 Started adding framework for Touchscreen API, based on and (consistent with) the existing Joystick API.
Mon, 04 Aug 2008 11:22:01 +0000 Added the concept of the HelperWindow to help with DirectInput.
Sun, 01 Jun 2008 11:44:25 +0000 First commit of the SDL_haptic subsystem.
Sat, 15 Jul 2006 19:30:18 +0000 Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Tue, 27 Jun 2006 07:46:36 +0000 Further progress on the new Windows video driver:
Mon, 26 Jun 2006 14:29:50 +0000 Whoops, forgot to indent
Mon, 26 Jun 2006 13:56:56 +0000 Started framework for Windows video driver
Tue, 20 Jun 2006 05:40:57 +0000 I think this fixes bug #244
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Thu, 09 Mar 2006 06:33:21 +0000 Cleaning up warnings on MacOS X
Sat, 04 Mar 2006 08:24:35 +0000 Updated WinCE support by Dmitry (with some tweaks)
Sat, 25 Feb 2006 22:18:25 +0000 SDL_windows.h is no longer necessary
Tue, 21 Feb 2006 08:46:50 +0000 Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Updated copyright information and removed rcs id lines (problematic in branch merges)
Wed, 23 Nov 2005 07:29:56 +0000 OS/2 port!
Sun, 04 Jan 2004 16:49:27 +0000 Updated copyright information for 2004 (Happy New Year!)
Sat, 07 Dec 2002 06:54:47 +0000 Updated Atari port for new system headers (thanks Patrice!)