src/video/win32/SDL_win32opengl.c
Thu, 12 Jul 2007 06:59:43 +0000 Yes, you need to set the pixel format before creating a context.
Thu, 12 Jul 2007 06:31:36 +0000 Creating a context makes it current, per the documentation.
Thu, 05 Jul 2007 06:14:26 +0000 Fixed bug #77
Fri, 28 Jul 2006 08:43:17 +0000 Implemented X11 OpenGL support.
Tue, 25 Jul 2006 06:22:42 +0000 Implemented OpenGL support on Mac OS X
Sat, 22 Jul 2006 21:58:17 +0000 Added SDL_GL_ExtensionSupported()
Mon, 17 Jul 2006 06:47:33 +0000 Implemented Windows OpenGL support