Mon, 16 Jul 2007 00:07:02 +0000Fixed bug #428 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Mon, 16 Jul 2007 00:07:02 +0000] rev 4077
Fixed bug #428

This fix is overkill, but approved by Doug Lea, and he'll be releasing a
new version of his malloc.c sometime next month.

Sun, 15 Jul 2007 21:50:07 +0000Fixed bug #457 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 21:50:07 +0000] rev 4076
Fixed bug #457

Don't crash if passed a NULL overlay. The app crashes anyway, since
it's not checking the return value of the create call, but at least it's
not crashing in SDL anymore. :)

Sun, 15 Jul 2007 19:43:54 +0000Fixed building on Windows CE SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 19:43:54 +0000] rev 4075
Fixed building on Windows CE

Sun, 15 Jul 2007 19:00:22 +0000Added a patch note for the Mac OS X cursor bug SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 19:00:22 +0000] rev 4074
Added a patch note for the Mac OS X cursor bug

Sun, 15 Jul 2007 17:26:50 +0000Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Jul 2007 17:26:50 +0000] rev 4073
Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable.

Sun, 15 Jul 2007 17:22:39 +0000Final fix for bug #373 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 17:22:39 +0000] rev 4072
Final fix for bug #373

------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] -------
Created an attachment (id=229) [details]
patch to reinstate the SDL cursor after an NSApplicationActivatedEvent

Oops, you're right. My testcursor.c has diverged so far from the original that
I missed that. In fact, now that I think about it, that issue isn't even
addressed by the cursor rectangle patch - it is only concerned with windowed
mode (and fixes the problem there as a side effect). The problem in fullscreen
is still the same as before. How about the attachment for a fix? (I can confirm
that [NSCursor set] doesn't seem to have any effect when called from
QZ_DoActivate().)

Sun, 15 Jul 2007 16:33:45 +0000Dump more information about each joystick in testjoytick.c SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Jul 2007 16:33:45 +0000] rev 4071
Dump more information about each joystick in testjoytick.c

Sun, 15 Jul 2007 15:58:00 +0000Patch from Christian Walther SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 15:58:00 +0000] rev 4070
Patch from Christian Walther

Yes, the idea to use a cursor rectangle instead of [NSCursor set] has occurred
to me too, and it does seem to be the most elegant way. Here's my attempt at an
implementation

Sun, 15 Jul 2007 14:14:45 +0000An attempt at fixing Bugzilla #454. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Jul 2007 14:14:45 +0000] rev 4069
An attempt at fixing Bugzilla #454.

Sun, 15 Jul 2007 14:05:31 +0000I think this fixes bug #454 SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jul 2007 14:05:31 +0000] rev 4068
I think this fixes bug #454