Gabriel Jacobo [Tue, 03 Dec 2013 12:09:58 -0300] rev 8047
[Android] Signal the resume semaphore after pushing the relevant events
Ref: Request in #2242
Gabriel Jacobo [Tue, 03 Dec 2013 12:01:28 -0300] rev 8046
Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
SDL_GameControllerAddMappingsFromFile is now a convenience macro.
controllermap can now skip bindings by pressing space or clicking/touching the
screen.
Sam Lantinga [Mon, 02 Dec 2013 23:54:35 -0800] rev 8045
Fixed error return value in SDL_EGL_CreateSurface(), thanks to Mike Kasprzak
Gabriel Jacobo [Mon, 02 Dec 2013 19:51:48 -0300] rev 8044
Adding WhatsNew.txt changes
...before I forget them.
Gabriel Jacobo [Mon, 02 Dec 2013 19:35:04 -0300] rev 8043
Adds controllermap utility to test suite.
Gabriel Jacobo [Mon, 02 Dec 2013 19:34:08 -0300] rev 8042
Adds SDL_GameControllerAddMappingsFromFile
Gabriel Jacobo [Mon, 02 Dec 2013 10:08:57 -0300] rev 8041
Select EGL config when creating the EGL surface
Ryan C. Gordon [Sun, 01 Dec 2013 00:00:17 -0500] rev 8040
Disable SDL_[GS]etGammaRamp() on Mac OS X.
They apparently crash the Intel HD 4000 drivers on Mac OS X 10.9, don't work
in other places, and are using deprecated APIs in any case.
(Blah blah blah, move to SDL 2.0, blah blah blah.)
Gabriel Jacobo [Fri, 29 Nov 2013 10:06:08 -0300] rev 8039
Improve Android pause/resume behavior.
Sam Lantinga [Thu, 28 Nov 2013 02:31:32 -0800] rev 8038
Fixed windows build with conflict resolve