configure
Wed, 17 Jan 2018 13:17:10 -0800 Make rpi video cross-compiler friendly.
Tue, 02 Jan 2018 19:06:14 -0400 configure script: Implement testing for build-time Metal SDK support.
Mon, 11 Dec 2017 12:00:12 -0800 Check for immintrin.h before using it in SDL_cpuinfo.h
Fri, 08 Dec 2017 00:49:35 -0500 configure: List Metal in video drivers.
Thu, 07 Dec 2017 16:08:09 -0800 Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs
Sun, 12 Nov 2017 22:51:12 -0800 Updated SDL's YUV support, many thanks to Adrien Descamps
Sun, 05 Nov 2017 01:17:24 -0700 Updated version to 2.0.8 since SDL_image depends on it
Sat, 04 Nov 2017 17:35:03 -0700 Added SDL_fmod() and SDL_fmodf()
Sat, 04 Nov 2017 15:34:14 -0700 Added float versions of SDL's math functions
Thu, 12 Oct 2017 13:44:28 -0700 Added functions to query and set the SDL memory allocation functions:
Thu, 12 Oct 2017 08:08:04 -0700 Updated version to 2.0.7
Fri, 29 Sep 2017 10:15:44 -0700 revert files I didnt mean to commit!
Fri, 29 Sep 2017 10:07:37 -0700 wayland: Fix bug 3814 -Wmissing-field-initializers
Fri, 22 Sep 2017 16:33:34 -0700 Added stub Steam Controller sources to Android and iOS command line builds
Fri, 22 Sep 2017 08:30:58 -0700 Removed non-existent files
Fri, 22 Sep 2017 08:30:52 -0700 Added stubs for simple Steam Controller support
Sat, 09 Sep 2017 08:36:37 -0700 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits
Fri, 08 Sep 2017 22:21:01 -0700 Fixed bug 3805 - Why is there no --enable-video-rpi option in configure?
Wed, 06 Sep 2017 01:14:23 -0700 Fixed bug 3797 - configure check for float.h
Wed, 30 Aug 2017 00:40:06 -0700 Fix QNX build - prioritize system EGL headers over the Khronos ones
Tue, 29 Aug 2017 22:04:43 -0700 Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0
Mon, 28 Aug 2017 22:42:41 -0700 We removed QuartzCore link dependency in commit d459d8934897
Mon, 28 Aug 2017 22:36:45 -0700 Fixed Vulkan configure check for Android and added one for Mac OS X
Mon, 28 Aug 2017 14:34:15 -0700 Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
Mon, 28 Aug 2017 00:11:38 -0700 Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration
Sun, 27 Aug 2017 23:25:12 -0400 vulkan: Include a copy of vulkan.h and vk_platform.h.
Sun, 27 Aug 2017 22:15:57 -0400 vulkan: Initial Vulkan support!
Mon, 21 Aug 2017 11:25:04 -0700 Fixed bug 3761 - Windows non-MinGW cmake build defines HAVE_WCSLCPY and HAVE_WCSLCAT
Mon, 21 Aug 2017 11:17:38 -0700 configury: check mmdeviceapi.h and audioclient.h before enabling wasapi.
Fri, 18 Aug 2017 18:16:37 -0700 Updated version to 2.0.6
Fri, 18 Aug 2017 17:29:44 -0700 Added WASAPI audio target to autoconf build process
Fri, 18 Aug 2017 19:53:40 -0400 configure: Apple platforms don't need to build with -fpascal-strings anymore.
Fri, 18 Aug 2017 19:52:58 -0400 configure: mac and iOS should compile core/unix/*.c
Mon, 14 Aug 2017 20:22:19 -0700 Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor
Sun, 13 Aug 2017 22:26:44 -0700 Added wchar.h to fix build on some platforms with new wcs* functions
Sun, 13 Aug 2017 20:37:49 -0700 Added SDL_wcscmp()
Sun, 13 Aug 2017 18:12:06 -0700 Fixed bug 2812 - Make libSDL2main.a usable on Android via a dummy symbol
Sat, 12 Aug 2017 15:00:33 -0700 Fixed bug 3208 - Minor improvements to the configure script
Fri, 11 Aug 2017 21:16:33 -0700 Fixed bug 3292 - SDL_rwops and 64-bit file I/O
Wed, 09 Aug 2017 18:41:59 -0400 haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences.
Fri, 04 Aug 2017 23:01:01 +0200 Updated generated configure script.
Mon, 10 Jul 2017 18:31:28 -0700 Fixed bug 3609 - Windows build fails due to conflicting types for 'XINPUT_GAMEPAD_EX'
Sun, 09 Jul 2017 23:00:43 +0200 Updated generated configure script.
Sun, 11 Jun 2017 22:30:06 +0200 directfb: Fixed configure script not finding shared objects for dynamic loading.
Thu, 08 Jun 2017 13:27:58 -0400 jack: Initial shot at a JACK audio target.
Wed, 24 May 2017 19:56:59 -0400 audio: rename bsd target to netbsd.
Tue, 02 May 2017 11:31:14 -0400 Fixed another AC_DEFINE.
Tue, 02 May 2017 11:16:58 -0400 Fixed configure script.
Mon, 01 May 2017 18:39:05 -0400 haiku: Various fixes from haikuports.
Sun, 02 Apr 2017 21:33:02 +0200 Updated generated configure script.
Wed, 01 Mar 2017 15:05:54 -0800 mistake: Revert the files that I did not mean to commit
Wed, 01 Mar 2017 14:50:59 -0800 * Some refactoring and bug fixes. Thanks MichaƂ Kuchta!
Sun, 26 Feb 2017 01:03:39 -0500 Updated generated configure script.
Mon, 20 Feb 2017 10:55:49 -0800 Updated iOS fat build
Tue, 24 Jan 2017 16:18:25 -0500 configure: report libsamplerate support status.
Tue, 24 Jan 2017 12:20:12 -0500 configure.in: Check for sse3 too when setting -mfpmath=387.
Mon, 23 Jan 2017 01:05:44 -0500 audio: Wired up new SSE code to build system.
Mon, 09 Jan 2017 02:54:42 -0800 Implemented full evdev keyboard text support
Sun, 08 Jan 2017 10:52:02 -0800 Fixed attempting to dynamically load libsamplerate when shared object loading is disabled.
Fri, 06 Jan 2017 20:43:53 -0800 Added configure and cmake support for libsamplerate