Mon, 14 Mar 2011 10:58:35 -0700Fixed typo
Sam Lantinga [Mon, 14 Mar 2011 10:58:35 -0700] rev 5486
Fixed typo

Sun, 13 Mar 2011 19:06:43 -0700Fixed crash if the update rectangles are not pre-clipped.
Sam Lantinga [Sun, 13 Mar 2011 19:06:43 -0700] rev 5485
Fixed crash if the update rectangles are not pre-clipped.

Sun, 13 Mar 2011 11:18:35 -0700Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.
Sam Lantinga [Sun, 13 Mar 2011 11:18:35 -0700] rev 5484
Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling.

Sun, 13 Mar 2011 11:17:11 -0700Removed unreferenced variable
Sam Lantinga [Sun, 13 Mar 2011 11:17:11 -0700] rev 5483
Removed unreferenced variable

Sat, 12 Mar 2011 13:28:56 -0800If we leave the default SDL_config.h in place, it'll override the one generated by configure when building from a different directory. Argh...
Sam Lantinga [Sat, 12 Mar 2011 13:28:56 -0800] rev 5482
If we leave the default SDL_config.h in place, it'll override the one generated by configure when building from a different directory. Argh...

Sat, 12 Mar 2011 13:21:57 -0800Fixed so code will compile with SDL_config_minimal.h
Sam Lantinga [Sat, 12 Mar 2011 13:21:57 -0800] rev 5481
Fixed so code will compile with SDL_config_minimal.h

Fri, 11 Mar 2011 18:38:29 -0800Fixed operator precedence
Sam Lantinga [Fri, 11 Mar 2011 18:38:29 -0800] rev 5480
Fixed operator precedence

Frank Zago to SDL

& takes precedence over |. (was a gcc warning)

Fri, 11 Mar 2011 18:16:39 -0800Fixed bug 1165 (SDL_GetMouseState() returns wrong location after switch to/from fullscreen)
Sam Lantinga [Fri, 11 Mar 2011 18:16:39 -0800] rev 5479
Fixed bug 1165 (SDL_GetMouseState() returns wrong location after switch to/from fullscreen)

I'm solving this by moving the mouse to the correct location after a fullscreen mode switch.

Fri, 11 Mar 2011 16:54:43 -0800Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
Sam Lantinga [Fri, 11 Mar 2011 16:54:43 -0800] rev 5478
Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)

The top level code handles SDL_WINDOWPOS_CENTERED now, and the Cocoa SetWindowPosition call will clear the moveHack before adjusting the window position.

Fri, 11 Mar 2011 16:03:23 -0800Fixed bug 1166 (No mouse motion events while SDL_SetRelativeMouseMode() is active and holding the mouse button)
Sam Lantinga [Fri, 11 Mar 2011 16:03:23 -0800] rev 5477
Fixed bug 1166 (No mouse motion events while SDL_SetRelativeMouseMode() is active and holding the mouse button)