Sun, 11 Jun 2017 22:30:39 +0200Fixed missing error messages for SDL_GetWindowWMInfo().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 11 Jun 2017 22:30:39 +0200] rev 11092
Fixed missing error messages for SDL_GetWindowWMInfo().

Sun, 11 Jun 2017 22:30:24 +0200directfb: Fixed crash if creating renderer.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 11 Jun 2017 22:30:24 +0200] rev 11091
directfb: Fixed crash if creating renderer.

SDL_GetWindowWMInfo() currently expects SDL to be 2.0.6 but SDL is still 2.0.5.

Sun, 11 Jun 2017 22:30:06 +0200directfb: Fixed configure script not finding shared objects for dynamic loading.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 11 Jun 2017 22:30:06 +0200] rev 11090
directfb: Fixed configure script not finding shared objects for dynamic loading.

Sun, 11 Jun 2017 16:00:45 -0400cmake: iOS haptic section was referencing power source code (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 11 Jun 2017 16:00:45 -0400] rev 11089
cmake: iOS haptic section was referencing power source code (thanks, Martin!).

Fixes Bugzilla #3670.

Sun, 11 Jun 2017 00:50:26 -0400syswm: prevent buffer overflow if SDL and app have different config headers.
Ryan C. Gordon <icculus@icculus.org> [Sun, 11 Jun 2017 00:50:26 -0400] rev 11088
syswm: prevent buffer overflow if SDL and app have different config headers.

This only affects Wayland and DirectFB, as a Unix system generally has X11
support. Other platforms also have different sizes for the C union in
question, but are likely the only target for that platform, etc.

Apps that might run on Wayland or DirectFB will need to be compiled against
new headers from an official 2.0.6 release, or be prepared to force the x11
target, or not use SDL_GetWindowWMInfo().

Fixes Bugzilla #3428.

Sat, 10 Jun 2017 15:38:14 -0400Make compile-time assert error messages more clear.
Ryan C. Gordon <icculus@icculus.org> [Sat, 10 Jun 2017 15:38:14 -0400] rev 11087
Make compile-time assert error messages more clear.

Now the compiler might say this:

'SDL_compile_time_assert_mytest' declared as an array with a negative size

instead of

'SDL_dummy_mytest' declared as an array with a negative size

Sat, 10 Jun 2017 21:29:37 -0300Expose display refresh rate on iOS/tvOS 10.3+.
Alex Szpakowski <slime73@gmail.com> [Sat, 10 Jun 2017 21:29:37 -0300] rev 11086
Expose display refresh rate on iOS/tvOS 10.3+.

Fri, 09 Jun 2017 17:37:43 -0400jack: removed accidental copy/paste.
Ryan C. Gordon <icculus@icculus.org> [Fri, 09 Jun 2017 17:37:43 -0400] rev 11085
jack: removed accidental copy/paste.

Fri, 09 Jun 2017 00:47:47 -0400jack: added capture support.
Ryan C. Gordon <icculus@icculus.org> [Fri, 09 Jun 2017 00:47:47 -0400] rev 11084
jack: added capture support.

Fri, 09 Jun 2017 00:14:50 -0400jack: Move jack_client_t into the audio device instead a global variable.
Ryan C. Gordon <icculus@icculus.org> [Fri, 09 Jun 2017 00:14:50 -0400] rev 11083
jack: Move jack_client_t into the audio device instead a global variable.