Mon, 09 Nov 2015 08:55:01 -0800don't toggle SDL fullscreen state on OSX if we're destroying the window
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Nov 2015 08:55:01 -0800] rev 9906
don't toggle SDL fullscreen state on OSX if we're destroying the window

Mon, 09 Nov 2015 08:54:56 -0800more SDL fullscreen state tracking fixes, don't update fullscreen flags on failure to change fullscreen state
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Nov 2015 08:54:56 -0800] rev 9905
more SDL fullscreen state tracking fixes, don't update fullscreen flags on failure to change fullscreen state

Mon, 09 Nov 2015 08:54:49 -0800SDL OSX implementation must account for the fact that going fullscreen can fail. improve the logic around retrying, make a few attempts before failing.
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Nov 2015 08:54:49 -0800] rev 9904
SDL OSX implementation must account for the fact that going fullscreen can fail. improve the logic around retrying, make a few attempts before failing.

Mon, 09 Nov 2015 08:54:42 -0800add hacky support for failed fullscreen transitions. SDL doesn't have the concept of a fullscreen transition that failed. if the user is actively changing spaces while the app goes fullscreen, it fails to go fullscreen; now it will just try again instead of hanging around with the wrong window styles.
Sam Lantinga <slouken@libsdl.org> [Mon, 09 Nov 2015 08:54:42 -0800] rev 9903
add hacky support for failed fullscreen transitions. SDL doesn't have the concept of a fullscreen transition that failed. if the user is actively changing spaces while the app goes fullscreen, it fails to go fullscreen; now it will just try again instead of hanging around with the wrong window styles.

Mon, 09 Nov 2015 02:32:37 -0400iOS MFi game controllers: inverted the thumbstick y axis values to match the behavior of other controllers.
Alex Szpakowski <slime73@gmail.com> [Mon, 09 Nov 2015 02:32:37 -0400] rev 9902
iOS MFi game controllers: inverted the thumbstick y axis values to match the behavior of other controllers.

Thu, 05 Nov 2015 18:10:19 -0800Added Linux binding for Wii-U Pro controller
Sam Lantinga <slouken@libsdl.org> [Thu, 05 Nov 2015 18:10:19 -0800] rev 9901
Added Linux binding for Wii-U Pro controller

Sun, 01 Nov 2015 08:41:08 +0100atari:xbios: Add Supervidel specific video modes. Contributed by Pawel Goralski. SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 01 Nov 2015 08:41:08 +0100] rev 9900
atari:xbios: Add Supervidel specific video modes. Contributed by Pawel Goralski.

Tue, 27 Oct 2015 11:18:04 -0700Add SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling
Sam Lantinga <slouken@libsdl.org> [Tue, 27 Oct 2015 11:18:04 -0700] rev 9899
Add SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling
_NET_WM_PING protocol handling in CreateWindow if
desired.

Tue, 27 Oct 2015 11:17:32 -0700Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
Sam Lantinga <slouken@libsdl.org> [Tue, 27 Oct 2015 11:17:32 -0700] rev 9898
Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.

Fri, 23 Oct 2015 03:37:53 -0300Mac: Fix returning to the window's Space in OS X 10.11+ when SDL_WINDOW_FULLSCREEN_DESKTOP is used (bug #3152.)
Alex Szpakowski <slime73@gmail.com> [Fri, 23 Oct 2015 03:37:53 -0300] rev 9897
Mac: Fix returning to the window's Space in OS X 10.11+ when SDL_WINDOW_FULLSCREEN_DESKTOP is used (bug #3152.)