Fri, 15 Mar 2013 01:02:30 -0400Added an SDL_FORCE_INLINE macro.
Ryan C. Gordon <icculus@icculus.org> [Fri, 15 Mar 2013 01:02:30 -0400] rev 7002
Added an SDL_FORCE_INLINE macro.

Wed, 13 Mar 2013 21:41:43 -0700XDnD implementation from Davey Taylor, need some cleanup
Sam Lantinga <slouken@libsdl.org> [Wed, 13 Mar 2013 21:41:43 -0700] rev 7001
XDnD implementation from Davey Taylor, need some cleanup

Wed, 13 Mar 2013 09:14:45 -0700Reformat SDL_VS2010.sln so WindowsExplorer VS type detection works again
Andreas Schiffler <aschiffler@ferzkopp.net> [Wed, 13 Mar 2013 09:14:45 -0700] rev 7000
Reformat SDL_VS2010.sln so WindowsExplorer VS type detection works again

Wed, 13 Mar 2013 08:35:03 -0700Fix bug 122 - SDL_RWops bug fixes: set RWops.type field, add input validation, add test coverage
Andreas Schiffler <aschiffler@ferzkopp.net> [Wed, 13 Mar 2013 08:35:03 -0700] rev 6999
Fix bug 122 - SDL_RWops bug fixes: set RWops.type field, add input validation, add test coverage

Tue, 12 Mar 2013 18:28:40 -0700Missing comma in one gamepad mapping.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 12 Mar 2013 18:28:40 -0700] rev 6998
Missing comma in one gamepad mapping.

Tue, 12 Mar 2013 18:28:36 -0700Add GameController mappings for popular controllers.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 12 Mar 2013 18:28:36 -0700] rev 6997
Add GameController mappings for popular controllers.

This adds mappings for:
- Another type of wired X360 controller
- A wireless X360 controller
- Logitech F710 (XInput and DInput modes)
- Logitech F310 (XInput mode)
- Logitech Cordless RumblePad 2

Tue, 12 Mar 2013 09:10:37 -0700Fix bug 1560 - SDL_RWFromConstMem write operation returns -1 but should return 0.
Andreas Schiffler <aschiffler@ferzkopp.net> [Tue, 12 Mar 2013 09:10:37 -0700] rev 6996
Fix bug 1560 - SDL_RWFromConstMem write operation returns -1 but should return 0.

Sun, 10 Mar 2013 21:10:10 -0700Fixed bug 1751 - Direcftb renderer viewport behaviour differs from API description.
Sam Lantinga <slouken@libsdl.org> [Sun, 10 Mar 2013 21:10:10 -0700] rev 6995
Fixed bug 1751 - Direcftb renderer viewport behaviour differs from API description.

tomaszewski.p

According to API description:
SDL_RenderSetViewport - Use this function to set the drawing area for rendering on the current target.

DirectFB renderer in DirectFB_UpdateViewport function just sets clip on surface, instead of moving drawing area.

Attached patch uses set clip rectangle to move {x,y} coordinates during draw and blit operations to be compatible with API description.

Sun, 10 Mar 2013 16:28:20 -0700Fix bug 1574 - updaterev.sh fails when path contains spaces
Andreas Schiffler <aschiffler@ferzkopp.net> [Sun, 10 Mar 2013 16:28:20 -0700] rev 6994
Fix bug 1574 - updaterev.sh fails when path contains spaces

Sun, 10 Mar 2013 13:36:20 -0400Patched to compile on Visual Studio.
Ryan C. Gordon <icculus@icculus.org> [Sun, 10 Mar 2013 13:36:20 -0400] rev 6993
Patched to compile on Visual Studio.