src/video/SDL_blit.h
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Sun, 10 Sep 2017 12:49:41 -0700 Fixed bug 3815 - implicit-fallthrough warning - DUFFS_LOOP4 and friends
Wed, 06 Sep 2017 04:32:30 -0700 Fixed bug 3780 - GCC 7 implicit fallthrough warnings
Sun, 13 Aug 2017 21:09:00 -0700 Fixed bug 3746 - remove SDLCALL attribute from SDL_BlitFunc() funcptr
Sat, 07 Jan 2017 16:51:48 -0800 Really fixed blit issue for capehill
Thu, 05 Jan 2017 08:16:39 -0800 Fixed signedness issue when blitting on a big endian platform, as reported by capehill
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sun, 20 Nov 2016 21:34:54 -0800 Renaming of guard header names to quiet -Wreserved-id-macro
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 25 Jun 2014 00:43:10 -0700 Fixed bug 2556 - add compilation flag -Wshadow
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Thu, 01 Aug 2013 01:29:07 -0700 Fixed bug 1638 - Blit Alpha surface bug
Tue, 23 Jul 2013 08:06:49 -0700 Updated blend semantics so blending uses the following formula:
Sun, 07 Jul 2013 12:34:21 -0700 Added surface conversion support for ARGB2101010 formats
Sat, 06 Jul 2013 21:17:09 -0700 Added 8-bit RGB source surface support to NtoN blitters
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 07 Jan 2012 01:28:06 -0500 Fixed bug 1224 - Blit map not updated if source palette changed
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Mon, 07 Mar 2011 09:25:42 -0800 Fixed compile error
Mon, 07 Mar 2011 01:34:38 -0800 Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
Sun, 06 Mar 2011 21:17:09 -0800 Fixed compiler warnings
Sun, 06 Mar 2011 21:12:19 -0800 a Nintendo ds update
Tue, 22 Feb 2011 21:44:36 -0800 Re-added the 3DNow! and AltiVec instruction support.
Sun, 13 Feb 2011 13:46:10 -0800 A few fixes:
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 11 Feb 2011 14:51:04 -0800 Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
Fri, 04 Feb 2011 19:50:56 -0800 Restored SDL_BLENDMODE_MOD for MAME
Thu, 03 Feb 2011 02:45:29 -0800 Making the API simpler, moved the surface drawing functions to the software renderer.
Mon, 31 Jan 2011 23:23:57 -0800 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Wed, 10 Mar 2010 15:02:58 +0000 Fixed bug #943
Mon, 19 Oct 2009 10:09:58 +0000 Fixed compiler warnings
Sat, 10 Oct 2009 07:48:15 +0000 Fixed bug #627
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Mon, 25 Jun 2007 00:50:20 +0000 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Sun, 10 Jan 2010 08:59:25 +0000 Revert r5463: Alpha blend "correctness" patch.
Sun, 10 Jan 2010 06:18:39 +0000 Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
Mon, 16 Nov 2009 09:47:34 +0000 Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
Sat, 10 Oct 2009 07:48:57 +0000 Fixed bug #627
Sat, 07 Feb 2009 17:56:08 +0000 Fixed alpha blending textures with the GDI renderer
Tue, 13 Jan 2009 07:20:55 +0000 Removed Rafal Bursig's MMX RLE code, at his request.
Sun, 21 Dec 2008 08:55:06 +0000 Added ARGB optimized case for Mac OS X
Sun, 21 Dec 2008 08:28:25 +0000 Share code between fill and line drawing
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Sun, 07 Dec 2008 22:37:40 +0000 Fixed picking blit function when RLE fails
Tue, 02 Dec 2008 17:14:04 +0000 Added slow but complete blit fallback
Sat, 18 Aug 2007 05:39:09 +0000 Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:40:12 +0000 More work in progress, still doesn't compile...
Fri, 17 Aug 2007 06:21:58 +0000 Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 03:22:03 +0000 Enabled 3DNow! intrinsic support
Fri, 17 Aug 2007 02:55:21 +0000 indent
Fri, 17 Aug 2007 00:54:53 +0000 Moved the colorkey and per-surface alpha into the blit info,
Thu, 16 Aug 2007 06:37:22 +0000 SSE and MMX intrinsics work with Visual Studio now...
Thu, 16 Aug 2007 06:20:51 +0000 Fixed a few compiler warnings.