Sun, 31 May 2015 21:50:50 -0400Fixed memory leaks in testfilesystem.c (thanks, Nitz!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 31 May 2015 21:50:50 -0400] rev 9693
Fixed memory leaks in testfilesystem.c (thanks, Nitz!).

Fixes Bugzilla #2991.

Sun, 31 May 2015 21:43:36 -0400Cocoa: deal with mouse focus when warping the cursor from outside a window.
Ryan C. Gordon <icculus@icculus.org> [Sun, 31 May 2015 21:43:36 -0400] rev 9692
Cocoa: deal with mouse focus when warping the cursor from outside a window.

Otherwise, you might not get appropriate mouse enter/leave events.

Better fix for Bugzilla #2984.

Sun, 31 May 2015 13:58:36 -0400Cocoa: send a MOUSEMOTION event when warping cursor from outside the window.
Ryan C. Gordon <icculus@icculus.org> [Sun, 31 May 2015 13:58:36 -0400] rev 9691
Cocoa: send a MOUSEMOTION event when warping cursor from outside the window.

Fixes Bugzilla #2984.

Sun, 31 May 2015 19:23:16 +0200Android: Added missing space in three log messages.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 31 May 2015 19:23:16 +0200] rev 9690
Android: Added missing space in three log messages.

Also fixed a typo and changed tag string to constant.

Sun, 31 May 2015 19:22:42 +0200Android: Changed two unknown keys to be consistent with Windows and X11 mapping.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 31 May 2015 19:22:42 +0200] rev 9689
Android: Changed two unknown keys to be consistent with Windows and X11 mapping.

Sun, 31 May 2015 11:38:10 -0400Fixed swizzle of SDL_FillRect() on 24-bit surface (thanks, "nagydavid91"!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 31 May 2015 11:38:10 -0400] rev 9688
Fixed swizzle of SDL_FillRect() on 24-bit surface (thanks, "nagydavid91"!).

Fixes Bugzilla #2986.

Sun, 31 May 2015 01:45:20 -0400Fixed SDL_ISPIXELFORMAT_ALPHA to check pixel orders that match pixel type.
Ryan C. Gordon <icculus@icculus.org> [Sun, 31 May 2015 01:45:20 -0400] rev 9687
Fixed SDL_ISPIXELFORMAT_ALPHA to check pixel orders that match pixel type.

Otherwise, SDL_PIXELFORMAT_BGR24 is reported as having alpha, because
its SDL_ARRAYORDER_BGR pixel order uses the same integer value as
SDL_PACKEDORDER_RGBA, since we weren't checking the pixel type to
differentiate.

Fixes Bugzilla #2977.

Sun, 31 May 2015 00:58:43 -0400X11: Fixed high mouse buttons mappings and horizontal wheels (thanks, Daniel!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 31 May 2015 00:58:43 -0400] rev 9686
X11: Fixed high mouse buttons mappings and horizontal wheels (thanks, Daniel!).

Fixes Bugzilla #2472.

Sun, 31 May 2015 00:50:30 -0400Cocoa: ignore mouseDown events in a window's titlebar.
Ryan C. Gordon <icculus@icculus.org> [Sun, 31 May 2015 00:50:30 -0400] rev 9685
Cocoa: ignore mouseDown events in a window's titlebar.

These events accidentally slipping in sometimes appears to be a bug (or
maybe new behavior) in 10.10, as previous versions of Mac OS X don't appear
to ever trigger this.

Thanks to Paulo Marques for pointing out the fix on the SDL mailing list!

Fixes Bugzilla #2842 (again).

Fri, 29 May 2015 22:24:38 +0200Fixed typo in header file documentation comment.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 29 May 2015 22:24:38 +0200] rev 9684
Fixed typo in header file documentation comment.