Wed, 15 Aug 2007 08:21:10 +0000Removed hermes since it's LGPL and not compatible with a commercial license.
Sam Lantinga [Wed, 15 Aug 2007 08:21:10 +0000] rev 2247
Removed hermes since it's LGPL and not compatible with a commercial license.

Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)

Wed, 15 Aug 2007 04:04:17 +0000Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga [Wed, 15 Aug 2007 04:04:17 +0000] rev 2246
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
changes.

Wed, 15 Aug 2007 03:52:31 +0000Optimization suggested by Ryan:
Sam Lantinga [Wed, 15 Aug 2007 03:52:31 +0000] rev 2245
Optimization suggested by Ryan:
Don't set the same OpenGL context multiple times

Wed, 15 Aug 2007 03:50:49 +0000indent
Sam Lantinga [Wed, 15 Aug 2007 03:50:49 +0000] rev 2244
indent

Wed, 15 Aug 2007 03:34:14 +0000Date: Wed, 15 Aug 2007 01:08:38 +0200
Sam Lantinga [Wed, 15 Aug 2007 03:34:14 +0000] rev 2243
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches

LoadLibrary will call X11_GL_Initialize. If LoadLibrary is called before
a window is created, it will crash since structures are not properly set
up.

Wed, 15 Aug 2007 03:20:55 +0000Date: Wed, 15 Aug 2007 01:08:38 +0200
Sam Lantinga [Wed, 15 Aug 2007 03:20:55 +0000] rev 2242
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches

fixed a compiler warning

Wed, 15 Aug 2007 03:19:21 +0000Date: Wed, 15 Aug 2007 01:08:38 +0200
Sam Lantinga [Wed, 15 Aug 2007 03:19:21 +0000] rev 2241
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches

Modified UpdateTexture to lock and unlock DirectFB-Surface.

Wed, 15 Aug 2007 03:18:24 +0000Fixed crash setting 0 bpp video mode.
Sam Lantinga [Wed, 15 Aug 2007 03:18:24 +0000] rev 2240
Fixed crash setting 0 bpp video mode.

Mon, 13 Aug 2007 06:24:56 +0000Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
Sam Lantinga [Mon, 13 Aug 2007 06:24:56 +0000] rev 2239
Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces

Mon, 13 Aug 2007 03:03:23 +0000Shark rules!
Sam Lantinga [Mon, 13 Aug 2007 03:03:23 +0000] rev 2238
Shark rules!
* Loop optimization for Mac OS X - should this generally be applied?