Sam Lantinga [Wed, 15 Aug 2007 08:21:10 +0000] rev 2247
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
Sam Lantinga [Wed, 15 Aug 2007 04:04:17 +0000] rev 2246
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
changes.
Sam Lantinga [Wed, 15 Aug 2007 03:52:31 +0000] rev 2245
Optimization suggested by Ryan:
Don't set the same OpenGL context multiple times
Sam Lantinga [Wed, 15 Aug 2007 03:50:49 +0000] rev 2244
indent
Sam Lantinga [Wed, 15 Aug 2007 03:34:14 +0000] rev 2243
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches
LoadLibrary will call X11_GL_Initialize. If LoadLibrary is called before
a window is created, it will crash since structures are not properly set
up.
Sam Lantinga [Wed, 15 Aug 2007 03:20:55 +0000] rev 2242
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches
fixed a compiler warning
Sam Lantinga [Wed, 15 Aug 2007 03:19:21 +0000] rev 2241
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches
Modified UpdateTexture to lock and unlock DirectFB-Surface.
Sam Lantinga [Wed, 15 Aug 2007 03:18:24 +0000] rev 2240
Fixed crash setting 0 bpp video mode.
Sam Lantinga [Mon, 13 Aug 2007 06:24:56 +0000] rev 2239
Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
Sam Lantinga [Mon, 13 Aug 2007 03:03:23 +0000] rev 2238
Shark rules!
* Loop optimization for Mac OS X - should this generally be applied?