src/video/windows/SDL_windowsevents.c
Sun, 07 Jul 2019 11:23:16 -0700 Ignore synthetic mouse events generated for touchscreens
Tue, 11 Jun 2019 01:14:24 -0400 windows: Drop WM_ACTIVATE when window is hidden, but only if being activated.
Sat, 08 Jun 2019 10:47:43 -0700 Fixed bug 4443 - Incorrect scan code reported for numpad 5
Tue, 02 Apr 2019 17:57:27 +0200 Bug 4576: fix warning and compile
Tue, 02 Apr 2019 16:58:11 +0200 Bug 4576: remove touch/mouse duplication for Windows
Fri, 04 Jan 2019 22:01:14 -0800 Updated copyright for 2019
Sat, 10 Nov 2018 16:15:48 -0400 Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id).
Thu, 01 Nov 2018 12:31:45 -0400 merge fallout: Patched to compile, fixed some compiler warnings, etc.
Wed, 31 Oct 2018 15:03:41 -0400 Merge SDL-ryan-batching-renderer branch to default.
Mon, 22 Oct 2018 20:50:32 -0400 Small stack allocations fall back to malloc if they're unexpectedly large.
Wed, 26 Sep 2018 11:17:43 -0700 Fixed bug 4265 - SDL window falls to the bottom of the screen when dragged down and stuck there
Sun, 26 Aug 2018 20:37:23 -0700 Update the cursor clipping each frame, in case it was stolen by another application.
Sun, 26 Aug 2018 10:34:23 -0700 Only reset the clip rect if it's currently the rect we previously clipped.
Mon, 07 May 2018 20:10:12 -0700 Reverted change for bug 4152 - restrict the win10 mouse bug workaround to win10 v1709 only
Sat, 05 May 2018 10:27:53 -0700 Fixed bug 4152 - Windows 10 v1803 update seems to have fixed the jumping mouse bug (see bug #3931.)
Mon, 26 Mar 2018 12:38:29 -0700 Fixed bug where an SDL window that was activated while hidden could never be shown.
Tue, 13 Feb 2018 22:58:20 -0800 Don't attempt WM_NCCALCSIZE adjustment when in fullscreen window transition
Mon, 12 Feb 2018 17:00:00 +0300 revert the recent typecast assignment changes (see bug #4079)
Thu, 08 Feb 2018 18:07:14 -0800 Fixed min/max window size handling for borderless resizable windows
Tue, 30 Jan 2018 18:08:34 -0800 Fixed ISO C99 compatibility
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Mon, 11 Dec 2017 11:47:52 -0800 Fixed Windows gcc build
Sun, 10 Dec 2017 09:17:33 -0800 Workaround for bug 3931 - spurious SDL_MOUSEMOTION events with SDL_HINT_MOUSE_RELATIVE_MODE_WARP 1 since Windows 10 Fall Creators update
Tue, 28 Nov 2017 18:31:18 -0800 Non-resizable windows need to have their window rect set to the client rect
Tue, 26 Sep 2017 15:07:35 -0700 Fixed bug 3847 - Hit Test x coordinate wrong on secondary monitor
Fri, 22 Sep 2017 07:11:36 -0700 sdl
Mon, 14 Aug 2017 21:28:04 -0700 Fixed bug 2293 - Precise scrolling events
Sun, 13 Aug 2017 14:15:52 -0700 Fixed bug 2841 - Hint to set resource id for window icon
Sat, 12 Aug 2017 12:56:28 -0700 Cleaned up WindowsScanCodeToSDLScanCode() so VKeytoScancode() always takes precedence for the keys it handles and the rest of the logic is easier to read.
Sat, 03 Jun 2017 09:13:08 +0200 prefer virtual keycodes over scancodes for extended keys
Wed, 09 Aug 2017 20:26:16 -0700 Fixed bug 3701 - WM_TOUCH message may cause calls to null if touch functions are not properly loaded
Tue, 16 May 2017 17:48:57 -0700 Fixed restoring a window that was maximized then minimized, then restored.
Sat, 29 Apr 2017 22:50:35 +0200 windows: Changed six internal functions to be static.
Sat, 28 Jan 2017 14:35:35 -0800 Fixed Windows build
Sat, 28 Jan 2017 11:17:10 -0800 Fixed bug 3550 - No mouse move messages send while over the titlebar and windows edges
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Fri, 14 Oct 2016 08:40:21 -0700 Fixed bug 3453 - First mouse button input after a drag and drop event is ignored
Fri, 07 Oct 2016 23:40:44 -0700 Implemented SDL_GetHintBoolean() to make it easier to check boolean hints
Sat, 01 Oct 2016 13:16:31 -0700 Removed carriage returns from previous patch
Sat, 01 Oct 2016 13:14:51 -0700 Fixed bug 3405 - Wrong default icon size on windows systems
Tue, 12 Apr 2016 10:45:56 -0400 Force WM_PAINT events on window resize
Sat, 01 Oct 2016 12:17:42 -0700 Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications.
Thu, 29 Sep 2016 23:42:18 -0400 windows: Removed hardcoded "1" for mouse clickthrough hint.
Thu, 29 Sep 2016 23:12:58 -0400 windows: fix borderless windows at desktop resolution (thanks, Evgeny!).
Thu, 29 Sep 2016 14:48:33 -0700 Added Windows support for SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH
Thu, 29 Sep 2016 03:59:04 -0700 When clicking on a window to give it focus, don't pass the mouse click to the application.
Tue, 21 Apr 2015 10:10:59 -0400 Added SDL_WINDOWEVENT_HIT_TEST.
Tue, 05 Jan 2016 01:42:00 -0500 Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops.
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Wed, 30 Dec 2015 12:44:13 -0500 Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen
Mon, 28 Dec 2015 13:08:19 -0500 Windows: resync num/caps lock when window is gaining focus.
Tue, 27 Oct 2015 11:17:32 -0700 Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes.
Tue, 06 Oct 2015 21:40:50 -0700 Converted tabs to spaces for SDL style
Tue, 06 Oct 2015 21:16:21 -0700 Fixed sending a size event while setting up a window (fix for DOTA 2 on Source 2)
Mon, 03 Aug 2015 11:37:03 -0700 Add SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to SDL so that Reborn can keep running through Alt+F4.
Thu, 30 Jul 2015 10:01:04 -0700 Trivial integer truncation warning fixes.
Thu, 25 Jun 2015 11:49:48 -0700 Fixed bug 2834 - Patch to support dead keys on Windows
Thu, 28 May 2015 12:55:01 -0700 Fixed bug 2054 - SDL_GetError: "Unknown touch device"
Sat, 20 Dec 2014 11:45:39 -0500 Partial fix for bug 2726 - Win32 'mouse' events not applying 'SDL_TOUCH_MOUSEID'
Tue, 26 May 2015 20:40:00 -0400 Windows: Alt-F4 hotkey should be checked on keydown, not keyup (thanks, Matt!).