Sat, 22 Nov 2014 21:13:46 -0500Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events
David Ludwig <dludwig@pobox.com> [Sat, 22 Nov 2014 21:13:46 -0500] rev 9226
Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events

This patch makes sure that any SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONUP, and
SDL_MOUSEMOTION events, as triggered by a touch event in a WinRT app, set the
event's 'which' field to SDL_TOUCH_MOUSEID. Previously, this was getting set
to the same value as events from a real mouse, '0'.

Thanks to Diego for providing information on this bug, and to Tamas Hamor for
sending over a patch!

Sat, 22 Nov 2014 22:20:40 +0100Corrected header file documentation comment.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 22 Nov 2014 22:20:40 +0100] rev 9225
Corrected header file documentation comment.

Sat, 15 Nov 2014 15:07:55 -0500WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support
David Ludwig <dludwig@pobox.com> [Sat, 15 Nov 2014 15:07:55 -0500] rev 9224
WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support

Sat, 15 Nov 2014 10:19:39 -0500WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
David Ludwig <dludwig@pobox.com> [Sat, 15 Nov 2014 10:19:39 -0500] rev 9223
WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'

Thanks to Eric Wing for the heads-up on this!

Sat, 15 Nov 2014 10:12:36 -0500WinRT: build fix for Visual C++ 2013 Update 4
David Ludwig <dludwig@pobox.com> [Sat, 15 Nov 2014 10:12:36 -0500] rev 9222
WinRT: build fix for Visual C++ 2013 Update 4

Visual C++ 2013 Update 4 re-introduced the Sleep() function to WinRT apps (for
code that targets Windows 8.1 and Windows Phone 8.1). This led to a build
error, as SDL was defining it's own Sleep() function (to make up for the lack
of a public Sleep() function). The fix makes sure that SDL's custom Sleep()
function is only used when Windows' Sleep() is not available.

Many thanks go out to Sergiu Marian Gaina for the fix!

Fri, 14 Nov 2014 11:21:15 -0500Fixed gcc-fat.sh failing to build Objective-C sources correctly.
Ryan C. Gordon <icculus@icculus.org> [Fri, 14 Nov 2014 11:21:15 -0500] rev 9221
Fixed gcc-fat.sh failing to build Objective-C sources correctly.

This would fail if the compiler was given a .m file _and_ no "-o" option; it
would fail to automatically calculate the correct .o filename in this
situation.

Thanks to Ethan Lee for the help tracking this one down!

Sun, 09 Nov 2014 14:20:53 -0500WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving
David Ludwig <dludwig@pobox.com> [Sun, 09 Nov 2014 14:20:53 -0500] rev 9220
WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving

Only the first-pressed finger wpuld get reported as having moved (via SDL's
touch APIs). Subsequently pressed fingers wouldn't report as being moved, even
though the OS was reporting (to SDL) that they had moved.

Fri, 07 Nov 2014 10:02:45 +0100Added missing brackets in test source assert messages.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 07 Nov 2014 10:02:45 +0100] rev 9219
Added missing brackets in test source assert messages.

Fri, 07 Nov 2014 10:01:20 +0100Fixed two typos in test source.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Fri, 07 Nov 2014 10:01:20 +0100] rev 9218
Fixed two typos in test source.

Mon, 03 Nov 2014 13:07:51 -0500WinRT: removed '-' from build script file names
David Ludwig <dludwig@pobox.com> [Mon, 03 Nov 2014 13:07:51 -0500] rev 9217
WinRT: removed '-' from build script file names

Most of the other build scripts don't include a '-' in their file names. This
change makes the WinRT build scripts use the same convention.