Wed, 12 Oct 2016 00:01:17 -0700Fixed pointer signedness warning
Sam Lantinga <slouken@libsdl.org> [Wed, 12 Oct 2016 00:01:17 -0700] rev 10515
Fixed pointer signedness warning

Tue, 11 Oct 2016 23:56:52 -0700Updated WhatsNew with 2.0.5 changes
Sam Lantinga <slouken@libsdl.org> [Tue, 11 Oct 2016 23:56:52 -0700] rev 10514
Updated WhatsNew with 2.0.5 changes

Tue, 11 Oct 2016 23:21:41 -0700Fixed comment for new pixel formats
Sam Lantinga <slouken@libsdl.org> [Tue, 11 Oct 2016 23:21:41 -0700] rev 10513
Fixed comment for new pixel formats

Tue, 11 Oct 2016 23:19:05 -0700Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data
Sam Lantinga <slouken@libsdl.org> [Tue, 11 Oct 2016 23:19:05 -0700] rev 10512
Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data

Daniel Gibson

Ok, I followed the simple approach of just making SDL_PIXELFORMAT_RGBA32 an alias of SDL_PIXELFORMAT_RGBA8888/SDL_PIXELFORMAT_ABGR8888, depending on endianess. And I did the same for SDL_PIXELFORMAT_ARGB32, .._BGRA, .._ABGR.

SDL_GetPixelFormatName() will of course return SDL_PIXELFORMAT_RGBA8888 (or SDL_PIXELFORMAT_ABGR8888) instead of SDL_PIXELFORMAT_RGBA32, but as long as that's mentioned in the docs it shouldn't be a problem.

Tue, 11 Oct 2016 16:36:40 -0400cmake: Now generates Wayland protocol source bits like the configure script.
Ryan C. Gordon <icculus@icculus.org> [Tue, 11 Oct 2016 16:36:40 -0400] rev 10511
cmake: Now generates Wayland protocol source bits like the configure script.

Fixes Bugzilla #3430.

Mon, 03 Oct 2016 15:31:11 +0100Fix invalid read from poor setlocale usage.
Alex Baines <alex@abaines.me.uk> [Mon, 03 Oct 2016 15:31:11 +0100] rev 10510
Fix invalid read from poor setlocale usage.

Mon, 10 Oct 2016 18:28:05 +0200Fixed bug 3096 - SDL_BlitSurface with overlapping source and destination
Steffen Pankratz <kratz00@gmx.de> [Mon, 10 Oct 2016 18:28:05 +0200] rev 10509
Fixed bug 3096 - SDL_BlitSurface with overlapping source and destination

Tue, 11 Oct 2016 17:31:29 +0200Fixed a memory leak in function GL_RenderReadPixels
Steffen Pankratz <kratz00@gmx.de> [Tue, 11 Oct 2016 17:31:29 +0200] rev 10508
Fixed a memory leak in function GL_RenderReadPixels

Mon, 10 Oct 2016 23:26:26 -0700Use SDL C runtime strlen()
Sam Lantinga <slouken@libsdl.org> [Mon, 10 Oct 2016 23:26:26 -0700] rev 10507
Use SDL C runtime strlen()

Mon, 10 Oct 2016 15:29:18 -0400alsa: more tapdancing to enumerate physical hardware devices.
Ryan C. Gordon <icculus@icculus.org> [Mon, 10 Oct 2016 15:29:18 -0400] rev 10506
alsa: more tapdancing to enumerate physical hardware devices.

Apparently some systems see "hw:", some see "default:" and some see
"sysdefault:" (and maybe others!). My workstation sees both "hw:" and
"sysdefault:" ...

Try to find a prefix we like and prioritize the prefixes we (think) we want
most. If everything else fails, if there's a "default" (not a prefix) device
name, list that by itself so the user gets _something_ here.

If we can't find a prefix we like _and_ there's no "default" device, report
no hardware found at all.