src/audio/winmm/SDL_winmm.c
Mon, 24 Sep 2018 11:49:25 -0700 Fixed whitespace
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Thu, 19 Jan 2017 20:19:37 -0800 Fixed mingw64 32-bit build, which does have the correct structure definitions
Wed, 18 Jan 2017 11:57:27 -0800 Fixed building with mingw32
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Fri, 07 Oct 2016 15:13:46 -0400 audio: Don't trust audio drivers to drain pending audio.
Wed, 10 Aug 2016 15:34:24 -0400 windows: directsound should also map audio device GUIDs to proper names.
Sun, 07 Aug 2016 01:48:38 -0400 winmm: Try to get full device names from the Windows Registry.
Sat, 06 Aug 2016 23:05:02 -0400 winmm: Added a FIXME for truncated device names.
Sat, 06 Aug 2016 19:34:32 -0400 winmm: Implemented audio capture support.
Fri, 05 Aug 2016 01:59:06 -0400 audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
Fri, 05 Aug 2016 01:44:41 -0400 audio: Clean up some CloseDevice() interface details.
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Tue, 24 Mar 2015 02:13:25 -0400 winmm: Let audio callback buffer size be less than 1/4 second (thanks, Jon!).
Fri, 20 Mar 2015 11:11:44 -0400 Audio hotplug fixes for winmm and XAudio2 backends.
Thu, 19 Mar 2015 23:45:34 -0400 Removed unused variable.
Thu, 19 Mar 2015 23:39:53 -0400 Fixed a compiler warning on Visual Studio.
Thu, 19 Mar 2015 23:35:43 -0400 Patched to compile on Windows.
Thu, 19 Mar 2015 15:43:00 -0400 SDL_RemoveAudioDevice() should specify capture vs output.
Wed, 18 Mar 2015 02:01:17 -0400 Bunch of reworking to how we manage audio devices.
Sun, 09 Mar 2014 12:27:31 -0700 Fixed 64-bit warnings
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Thu, 29 Aug 2013 08:29:21 -0700 Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Sun, 14 Jul 2013 21:30:16 -0400 Make winmm and directsound audio targets robust against unsupported formats.
Sun, 14 Jul 2013 13:27:54 -0400 Implement float32 support for winmm and directsound targets (Thanks, John!).
Sat, 15 Jun 2013 02:46:32 -0700 Fixed some Visual Studio analyze warnings
Sun, 31 Mar 2013 13:05:40 -0400 Changed audio subsystem's OpenDevice interface to return -1 on error.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 15 Sep 2012 10:59:39 -0400 Removed Windows CE support from SDL 2.0.
Thu, 05 Jul 2012 12:16:44 -0400 Removed unneeded audio buffer memset() for consistent behavior on all platforms.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Thu, 04 Aug 2011 00:31:11 -0400 Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Thu, 04 Aug 2011 01:24:22 -0400 Reworked Windows waveOut code.