Sun, 18 Jul 2010 18:45:30 +0530Remove experimental cruft.
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sun, 18 Jul 2010 18:45:30 +0530] rev 4600
Remove experimental cruft.

Sun, 18 Jul 2010 18:42:33 +0530Minor changes. experimental
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sun, 18 Jul 2010 18:42:33 +0530] rev 4599
Minor changes.

Sun, 18 Jul 2010 18:27:38 +0530Major changes to drawing. Reverted back to core X11 functions due to regressions.
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sun, 18 Jul 2010 18:27:38 +0530] rev 4598
Major changes to drawing. Reverted back to core X11 functions due to regressions.

Sun, 18 Jul 2010 12:43:04 +0530Start experimental branch for client-side rasterization. experimental
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sun, 18 Jul 2010 12:43:04 +0530] rev 4597
Start experimental branch for client-side rasterization.

Sun, 18 Jul 2010 08:28:35 +0530Got testsprite2 to work reasonably.
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sun, 18 Jul 2010 08:28:35 +0530] rev 4596
Got testsprite2 to work reasonably.

Sat, 17 Jul 2010 15:53:29 +0530Fixed a minor bug with texture blending.
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sat, 17 Jul 2010 15:53:29 +0530] rev 4595
Fixed a minor bug with texture blending.

Sat, 17 Jul 2010 15:41:34 +0530Remove some redundant code.
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sat, 17 Jul 2010 15:41:34 +0530] rev 4594
Remove some redundant code.

Sat, 17 Jul 2010 15:38:24 +0530Fixed so many things. See the changelog listed below.
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sat, 17 Jul 2010 15:38:24 +0530] rev 4593
Fixed so many things. See the changelog listed below.

1. Use SDL_X11_HAVE_XRENDER to check for RENDER at runtime.
2. Added lots of comments.
3. Added checks and lots of calls to SDL_SetError().
4. Fixed X11_CreateTexture() so that the pixmap and image created
are for the format specified by the user and not the window
format. This is only for the RENDER case.
5. The above change required that functions to convert SDL
pixel format enums to Visuals and XRenderPictFormats be added.
6. Fixed lots of 'style' issues.

Sat, 17 Jul 2010 11:41:43 +0530Add necessary symbols to SDL_x11sym.h
Sunny Sachanandani <sunnysachanandani@gmail.com> [Sat, 17 Jul 2010 11:41:43 +0530] rev 4592
Add necessary symbols to SDL_x11sym.h

Wed, 14 Jul 2010 19:17:11 +0530Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
Sunny Sachanandani <sunnysachanandani@gmail.com> [Wed, 14 Jul 2010 19:17:11 +0530] rev 4591
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.