Wed, 13 Mar 2019 14:08:21 +0100Android: minor comment update
Sylvain Becker <sylvain.becker@gmail.com> [Wed, 13 Mar 2019 14:08:21 +0100] rev 12628
Android: minor comment update

Wed, 13 Mar 2019 09:39:30 +0100Android: check SDL is initialized before sending the event
Sylvain Becker <sylvain.becker@gmail.com> [Wed, 13 Mar 2019 09:39:30 +0100] rev 12627
Android: check SDL is initialized before sending the event
Avoid error message:
SDLActivity thread ends (error=Video subsystem has not been initialized)

Tue, 12 Mar 2019 14:45:04 -0700[iOS DAC] Fix touch events getting from SDL2 to source2.
Sam Lantinga <slouken@libsdl.org> [Tue, 12 Mar 2019 14:45:04 -0700] rev 12626
[iOS DAC] Fix touch events getting from SDL2 to source2.

Tue, 12 Mar 2019 14:44:25 -0700Fixed initial display orientation at Android app start
Sam Lantinga <slouken@libsdl.org> [Tue, 12 Mar 2019 14:44:25 -0700] rev 12625
Fixed initial display orientation at Android app start

Tue, 12 Mar 2019 14:44:12 -0700HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.
Sam Lantinga <slouken@libsdl.org> [Tue, 12 Mar 2019 14:44:12 -0700] rev 12624
HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.

Tue, 12 Mar 2019 20:04:08 +0100Fixed bug 4513 - Wayland, fix crash when remove event is sent (from Sebastian Krzyszkowiak)
Sylvain Becker <sylvain.becker@gmail.com> [Tue, 12 Mar 2019 20:04:08 +0100] rev 12623
Fixed bug 4513 - Wayland, fix crash when remove event is sent (from Sebastian Krzyszkowiak)

Tue, 12 Mar 2019 14:20:37 +0100SDL_EVDEV_kbd_init: uninitialized data for ioctl (Bug 4530)
Sylvain Becker <sylvain.becker@gmail.com> [Tue, 12 Mar 2019 14:20:37 +0100] rev 12622
SDL_EVDEV_kbd_init: uninitialized data for ioctl (Bug 4530)

Only two chars are used but the full prototype is:

int tioclinux(struct tty_struct *tty, unsigned long arg)

==5010== Syscall param ioctl(TIOCLINUX) points to uninitialised byte(s)
==5010== at 0x53E73C7: ioctl (syscall-template.S:78)
==5010== by 0x4A887DA: SDL_EVDEV_Init (SDL_evdev.c:163)
==5010== by 0x4A7D157: KMSDRM_VideoInit (SDL_kmsdrmvideo.c:509)
==5010== by 0x497D959: SDL_VideoInit_REAL (SDL_video.c:529)
==5010== by 0x487ACBC: SDL_InitSubSystem_REAL (SDL.c:171)
==5010== by 0x487B052: SDL_Init_REAL (SDL.c:256)
==5010== by 0x488F7D6: SDL_Init (SDL_dynapi_procs.h:85)

Tue, 12 Mar 2019 07:59:53 +0100Fixed bug 4542 - Image flipped vertically when rendering on texture
Sylvain Becker <sylvain.becker@gmail.com> [Tue, 12 Mar 2019 07:59:53 +0100] rev 12621
Fixed bug 4542 - Image flipped vertically when rendering on texture

Have to recompute viewport because projection/glOrtho is different
wether rendering is on target texture or not

Mon, 11 Mar 2019 15:31:46 +0100SDL_MouseQuit(): clear mouse->cur_cursor (Bug 4530)
Sylvain Becker <sylvain.becker@gmail.com> [Mon, 11 Mar 2019 15:31:46 +0100] rev 12620
SDL_MouseQuit(): clear mouse->cur_cursor (Bug 4530)

Mon, 11 Mar 2019 15:27:42 +0100KMSDRM: missing return value in VideoInit() (Bug 4530)
Sylvain Becker <sylvain.becker@gmail.com> [Mon, 11 Mar 2019 15:27:42 +0100] rev 12619
KMSDRM: missing return value in VideoInit() (Bug 4530)