configure.in
Mon, 27 Aug 2018 11:51:05 -0700 Fixed the DirectFB renderer not being enabled in autoconf builds
Tue, 21 Aug 2018 13:29:21 -0700 Added a dummy sensor driver
Tue, 21 Aug 2018 12:11:34 -0700 First pass on the new SDL sensor API
Thu, 09 Aug 2018 16:00:17 -0700 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Tue, 07 Aug 2018 17:28:07 -0400 configure: Make wayland sources depend on generated headers.
Sat, 04 Aug 2018 11:52:46 -0400 SDL_exp
Sun, 01 Jul 2018 19:50:00 +0300 made the wasapi configury option consistent with others.
Sun, 01 Jul 2018 17:01:04 +0300 make WASAPI configurable in autofoo and cmake (default is on.)
Mon, 25 Jun 2018 09:37:25 -0700 wayland: Keep protocol XML files in-tree.
Sun, 24 Jun 2018 22:42:36 -0700 wayland: Implemented xdg-wm-base support.
Sat, 24 Mar 2018 23:04:03 +0300 win32, stdlib: use _strtoi64() and _strtoui64() when available
Sat, 24 Mar 2018 22:34:42 +0300 fix alsa configury and cmake checks
Sat, 05 May 2018 10:31:03 -0700 Fixed bug 4154 - Fix three empty variable tests in configure
Mon, 23 Apr 2018 21:55:59 -0700 Fixed bug 4144 - CMake complains about trailing spaces in sdl2.pc
Mon, 12 Mar 2018 18:41:06 -0700 Added Mac OpenGL ES configure support
Fri, 23 Feb 2018 11:24:26 -0500 mir: Disable Mir by default as Mir supports Wayland clients
Sun, 11 Feb 2018 17:25:51 -0800 Fixed bug 4075 - configury adds Metal.framework to linkage even if it is not available
Wed, 17 Jan 2018 11:53:09 -0500 SDL_log10
Wed, 07 Feb 2018 14:12:26 -0800 Set rpath instead of changing environment for RPi
Wed, 07 Feb 2018 13:13:55 -0500 wayland: Add support for xdg-shell protocol (unstable v6).
Wed, 17 Jan 2018 13:17:10 -0800 Make rpi video cross-compiler friendly.
Tue, 02 Jan 2018 19:06:14 -0400 configure script: Implement testing for build-time Metal SDK support.
Mon, 11 Dec 2017 12:00:12 -0800 Check for immintrin.h before using it in SDL_cpuinfo.h
Fri, 08 Dec 2017 00:49:35 -0500 configure: List Metal in video drivers.
Thu, 07 Dec 2017 16:08:09 -0800 Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs
Thu, 21 Apr 2016 03:16:44 -0400 Initial shot at a renderer target for Apple's Metal API.
Wed, 06 Dec 2017 12:24:32 -0500 audio: Port WASAPI to WinRT, remove XAudio2 backend.
Sun, 12 Nov 2017 22:51:12 -0800 Updated SDL's YUV support, many thanks to Adrien Descamps
Sat, 04 Nov 2017 21:58:48 -0700 Updated version to 2.0.8 since SDL_image depends on it
Sat, 04 Nov 2017 17:35:03 -0700 Added SDL_fmod() and SDL_fmodf()
Sat, 04 Nov 2017 15:34:14 -0700 Added float versions of SDL's math functions
Sat, 04 Nov 2017 09:00:40 -0700 Android configure-based build fixes (thanks Vit!)
Thu, 12 Oct 2017 13:44:28 -0700 Added functions to query and set the SDL memory allocation functions:
Thu, 12 Oct 2017 08:08:04 -0700 Updated version to 2.0.7
Fri, 29 Sep 2017 10:15:44 -0700 revert files I didnt mean to commit!
Fri, 29 Sep 2017 10:07:37 -0700 wayland: Fix bug 3814 -Wmissing-field-initializers
Fri, 22 Sep 2017 16:33:34 -0700 Added stub Steam Controller sources to Android and iOS command line builds
Fri, 22 Sep 2017 08:30:58 -0700 Removed non-existent files
Fri, 22 Sep 2017 08:30:52 -0700 Added stubs for simple Steam Controller support
Sat, 09 Sep 2017 08:36:37 -0700 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits
Fri, 08 Sep 2017 22:21:01 -0700 Fixed bug 3805 - Why is there no --enable-video-rpi option in configure?
Wed, 06 Sep 2017 01:14:23 -0700 Fixed bug 3797 - configure check for float.h
Wed, 30 Aug 2017 00:40:06 -0700 Fix QNX build - prioritize system EGL headers over the Khronos ones
Tue, 29 Aug 2017 22:04:43 -0700 Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0
Mon, 28 Aug 2017 22:42:41 -0700 We removed QuartzCore link dependency in commit d459d8934897
Mon, 28 Aug 2017 22:36:45 -0700 Fixed Vulkan configure check for Android and added one for Mac OS X
Mon, 28 Aug 2017 14:34:15 -0700 Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
Mon, 28 Aug 2017 00:11:38 -0700 Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration
Sun, 27 Aug 2017 23:25:12 -0400 vulkan: Include a copy of vulkan.h and vk_platform.h.
Sun, 27 Aug 2017 22:15:57 -0400 vulkan: Initial Vulkan support!
Mon, 21 Aug 2017 11:25:04 -0700 Fixed bug 3761 - Windows non-MinGW cmake build defines HAVE_WCSLCPY and HAVE_WCSLCAT
Mon, 21 Aug 2017 11:17:38 -0700 configury: check mmdeviceapi.h and audioclient.h before enabling wasapi.
Fri, 18 Aug 2017 18:16:37 -0700 Updated version to 2.0.6
Fri, 18 Aug 2017 17:29:44 -0700 Added WASAPI audio target to autoconf build process
Fri, 18 Aug 2017 19:53:40 -0400 configure: Apple platforms don't need to build with -fpascal-strings anymore.
Fri, 18 Aug 2017 19:52:58 -0400 configure: mac and iOS should compile core/unix/*.c
Mon, 14 Aug 2017 20:22:19 -0700 Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor
Sun, 13 Aug 2017 22:26:44 -0700 Added wchar.h to fix build on some platforms with new wcs* functions
Sun, 13 Aug 2017 20:37:49 -0700 Added SDL_wcscmp()
Sun, 13 Aug 2017 18:12:06 -0700 Fixed bug 2812 - Make libSDL2main.a usable on Android via a dummy symbol