Tue, 24 Dec 2013 19:59:35 +0100Fixed implicit declaration of SDL_Log() warning in joystick source for Android.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 24 Dec 2013 19:59:35 +0100] rev 8074
Fixed implicit declaration of SDL_Log() warning in joystick source for Android.

Tue, 24 Dec 2013 19:55:41 +0100Fixed missing return warning in test program source.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 24 Dec 2013 19:55:41 +0100] rev 8073
Fixed missing return warning in test program source.

Mon, 23 Dec 2013 17:55:06 -0800Setting the mouse in relative mode implies grabbing the mouse.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 17:55:06 -0800] rev 8072
Setting the mouse in relative mode implies grabbing the mouse.
This fixes getting mouse button events in raw input relative mode on X11.

Mon, 23 Dec 2013 17:37:22 -0800Added a relative mouse mode that uses mouse warping instead of raw input.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 17:37:22 -0800] rev 8071
Added a relative mouse mode that uses mouse warping instead of raw input.
To enable this, set the environment variable SDL_MOUSE_RELATIVE_MODE_WARP to "1"

When mouse relative mode is disabled, put the cursor back where the application expects it to be, instead of where it was when relative mode was enabled.

Mon, 23 Dec 2013 17:15:32 -0800Fixed float to int conversion warning, which was a legitimate bug.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 17:15:32 -0800] rev 8070
Fixed float to int conversion warning, which was a legitimate bug.

Mon, 23 Dec 2013 15:55:47 -0800Print events with SDL_Log() so they show up in Visual Studio debug output
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 15:55:47 -0800] rev 8069
Print events with SDL_Log() so they show up in Visual Studio debug output
Added some joystick and controller events to the set that are printed out.

Mon, 23 Dec 2013 15:55:08 -0800Changed testgamecontroller to wait for controllers to be reattached, the way testjoystick does.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 15:55:08 -0800] rev 8068
Changed testgamecontroller to wait for controllers to be reattached, the way testjoystick does.

Mon, 23 Dec 2013 15:10:03 -0800Generate SDL_CONTROLLERDEVICEADDED events for controllers connected at startup
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 15:10:03 -0800] rev 8067
Generate SDL_CONTROLLERDEVICEADDED events for controllers connected at startup

Mon, 23 Dec 2013 12:17:52 -0800Added support for double-clicks, through a new "clicks" field in the mouse button event.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 12:17:52 -0800] rev 8066
Added support for double-clicks, through a new "clicks" field in the mouse button event.

Mon, 23 Dec 2013 10:54:27 -0800Explicitly initialize COM with multi-threaded support.
Sam Lantinga <slouken@libsdl.org> [Mon, 23 Dec 2013 10:54:27 -0800] rev 8065
Explicitly initialize COM with multi-threaded support.
This is the safest option for applications that use COM, multi-threaded or not.