Tue, 20 Aug 2013 20:15:15 -0400Patched new filesystem code to compile.
Ryan C. Gordon <icculus@icculus.org> [Tue, 20 Aug 2013 20:15:15 -0400] rev 7668
Patched new filesystem code to compile.

Tue, 20 Aug 2013 19:57:11 -0400Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
Ryan C. Gordon <icculus@icculus.org> [Tue, 20 Aug 2013 19:57:11 -0400] rev 7667
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.

Tue, 20 Aug 2013 15:28:14 -0400Fixed cut-and-paste error.
Ryan C. Gordon <icculus@icculus.org> [Tue, 20 Aug 2013 15:28:14 -0400] rev 7666
Fixed cut-and-paste error.

Tue, 20 Aug 2013 14:21:35 -0400Added SDL_DEPRECATED #define.
Ryan C. Gordon <icculus@icculus.org> [Tue, 20 Aug 2013 14:21:35 -0400] rev 7665
Added SDL_DEPRECATED #define.

Tue, 20 Aug 2013 14:17:48 -0400Added SDL_assert_always (never disabled).
Ryan C. Gordon <icculus@icculus.org> [Tue, 20 Aug 2013 14:17:48 -0400] rev 7664
Added SDL_assert_always (never disabled).

Tue, 20 Aug 2013 20:34:40 -0300More non C89 compliant comments
Gabriel Jacobo <gabomdq@gmail.com> [Tue, 20 Aug 2013 20:34:40 -0300] rev 7663
More non C89 compliant comments

Tue, 20 Aug 2013 19:49:24 -0300Fixes a few non C89 compliant comments
Gabriel Jacobo <gabomdq@gmail.com> [Tue, 20 Aug 2013 19:49:24 -0300] rev 7662
Fixes a few non C89 compliant comments

Tue, 20 Aug 2013 15:56:08 -0400add missing SDL_bits.h from OS X framework
Edward Rudd <urkle@outoforder.cc> [Tue, 20 Aug 2013 15:56:08 -0400] rev 7661
add missing SDL_bits.h from OS X framework

- also add in headers to static and shared targets (for completeness)

Tue, 20 Aug 2013 12:43:06 -0400Added some FIXMEs for later.
Ryan C. Gordon <icculus@icculus.org> [Tue, 20 Aug 2013 12:43:06 -0400] rev 7660
Added some FIXMEs for later.

Mon, 19 Aug 2013 16:29:46 -0300Fixes bug #2037, common EGL code for Android and X11
Gabriel Jacobo <gabomdq@gmail.com> [Mon, 19 Aug 2013 16:29:46 -0300] rev 7659
Fixes bug #2037, common EGL code for Android and X11