Fri, 01 Nov 2013 22:54:39 -0400WinRT: added support for SDL_HINT_RENDER_SCALE_QUALITY
David Ludwig [Fri, 01 Nov 2013 22:54:39 -0400] rev 8540
WinRT: added support for SDL_HINT_RENDER_SCALE_QUALITY

Mon, 28 Oct 2013 15:52:04 -0400WinRT: added a comment regarding the lack of SHGetFolderPath on WinRT
David Ludwig [Mon, 28 Oct 2013 15:52:04 -0400] rev 8539
WinRT: added a comment regarding the lack of SHGetFolderPath on WinRT

Mon, 28 Oct 2013 15:41:22 -0400WinRT: implemented SDL_GetBasePath and SDL_GetPrefPath
David Ludwig [Mon, 28 Oct 2013 15:41:22 -0400] rev 8538
WinRT: implemented SDL_GetBasePath and SDL_GetPrefPath

Sun, 27 Oct 2013 23:19:35 -0400WinRT: spelling fix in SDL_hints.h
David Ludwig [Sun, 27 Oct 2013 23:19:35 -0400] rev 8537
WinRT: spelling fix in SDL_hints.h

Sun, 27 Oct 2013 23:03:11 -0400WinRT: build fixes, post SDL 2.0.1 update
David Ludwig [Sun, 27 Oct 2013 23:03:11 -0400] rev 8536
WinRT: build fixes, post SDL 2.0.1 update

Sun, 27 Oct 2013 21:26:46 -0400WinRT: merged with SDL 2.0.1 codebase
David Ludwig [Sun, 27 Oct 2013 21:26:46 -0400] rev 8535
WinRT: merged with SDL 2.0.1 codebase

Sun, 27 Oct 2013 14:31:57 -0400WinRT: fixed two bugs regarding mouse events
David Ludwig [Sun, 27 Oct 2013 14:31:57 -0400] rev 8534
WinRT: fixed two bugs regarding mouse events

The first bug had mouse motion events not getting sent out on non-touch devices, if and when a mouse button wasn't pressed.

The second bug caused virtual mouse motion events to get sent out-of-order on touch devices: the motion event would get sent after the touch occurred, rather than before.

Fri, 25 Oct 2013 20:31:43 -0400WinRT: made the Direct3D 11.x 'Debug Layer' be enable-able in any app via a hint
David Ludwig [Fri, 25 Oct 2013 20:31:43 -0400] rev 8533
WinRT: made the Direct3D 11.x 'Debug Layer' be enable-able in any app via a hint

To enable the Debug Layer, set the hint, SDL_HINT_RENDER_DIRECT3D11_DEBUG to '1'.

The Debug Layer will be turned off by default, both in Release and Debug builds (of SDL).

Sun, 22 Sep 2013 23:17:25 -0400WinRT: added missing files
David Ludwig [Sun, 22 Sep 2013 23:17:25 -0400] rev 8532
WinRT: added missing files

Sun, 22 Sep 2013 12:26:53 -0400WinRT: unified the two, public, app-init functions
David Ludwig [Sun, 22 Sep 2013 12:26:53 -0400] rev 8531
WinRT: unified the two, public, app-init functions

This function, SDL_WinRTRunApp, can be used to help launch either XAML or non-XAML/Direct3D-only based apps.