VisualC/SDLmain/SDLmain_VS2008.vcproj
Mon, 06 May 2013 13:39:17 -0700 Disable C++ exceptions, use debug format that includes debug information in the static libraries, and standardize on Program Database / Program Database with edit and continue for the DLL debug format.
Wed, 13 Feb 2013 17:19:21 -0800 New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
Sun, 22 Jan 2012 17:21:00 -0500 Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
Mon, 09 Jan 2012 04:53:58 -0500 Don't hardcode output paths, Visual Studio does the right thing.
Thu, 17 Feb 2011 18:53:46 -0800 Fixed debug format
Thu, 17 Feb 2011 12:16:01 -0800 Removed the obsolete NoSTDIO configurations
Wed, 16 Feb 2011 02:37:09 -0800 Made it possible to build SDL from a fresh checkout without any additional steps.
Thu, 27 Jan 2011 20:37:54 -0800 Fixed quotes around Mercurial revision text
Thu, 27 Jan 2011 20:14:10 -0800 0 isn't a valid Mercurial revision
Thu, 27 Jan 2011 20:30:39 -0600 Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
Thu, 20 Jan 2011 18:04:05 -0800 Fixed bug #925
Wed, 19 Jan 2011 13:50:53 -0800 Use the debug C runtime for the debug configuration
Sun, 09 Jan 2011 08:35:18 -0800 Jcw87 to Sam
Thu, 08 Jul 2010 05:43:34 -0700 Added Windows clipboard support
Tue, 06 Jul 2010 10:58:23 -0700 Removed obsolete header file
Sat, 17 Oct 2009 23:29:52 +0000 Whoops, need " inside quotes
Sat, 17 Oct 2009 21:46:08 +0000 Fixed bug #852
Sun, 11 Oct 2009 10:30:47 +0000 Whoops, the ProjectDir is one level lower than the SolutionDir
Sun, 11 Oct 2009 10:22:22 +0000 stefanullinger to me
Thu, 08 Oct 2009 09:32:07 +0000 Fixed bug #830
Sun, 06 Sep 2009 04:40:29 +0000 Upgraded solution to Visual Studio 2008 and added 64-bit target