Tue, 26 May 2015 12:03:51 -0400Linux joystick: Look at entire axis namespace for controls (thanks, "spaz16"!).
Ryan C. Gordon [Tue, 26 May 2015 12:03:51 -0400] rev 9630
Linux joystick: Look at entire axis namespace for controls (thanks, "spaz16"!).

This apparently has fallout: the PS4 (and maybe PS3?) controllers apparently
report some bogus axes, but it won't change the axes we currently expect, and
thus the game controller config string is still stable.

Fixes Bugzilla #2719.

Tue, 26 May 2015 08:52:02 -0700Fixed bug 2869 - Controllers connected on launch are reported twice.
Sam Lantinga [Tue, 26 May 2015 08:52:02 -0700] rev 9629
Fixed bug 2869 - Controllers connected on launch are reported twice.

Since all device detection/removal happens on the main thread now, post events inline with when the status changes occur.
Also fixed rare cases when joystick API functions could return data about removed joysticks when called with a device index.

Tue, 26 May 2015 11:38:04 -0400Cocoa: Fixed relative mouse mode when app loses/regains focus (thanks, Eric!).
Ryan C. Gordon [Tue, 26 May 2015 11:38:04 -0400] rev 9628
Cocoa: Fixed relative mouse mode when app loses/regains focus (thanks, Eric!).

Fixes Bugzilla #2718.

Tue, 26 May 2015 11:32:06 -0400Make dot easier to see in testrelative.
Ryan C. Gordon [Tue, 26 May 2015 11:32:06 -0400] rev 9627
Make dot easier to see in testrelative.

Tue, 26 May 2015 11:13:51 -0400Updated configure script.
Ryan C. Gordon [Tue, 26 May 2015 11:13:51 -0400] rev 9626
Updated configure script.

Tue, 26 May 2015 11:12:28 -0400Removed -XCCLinker from MingW command line (thanks, Fredrik!).
Ryan C. Gordon [Tue, 26 May 2015 11:12:28 -0400] rev 9625
Removed -XCCLinker from MingW command line (thanks, Fredrik!).

Fixes Bugzilla #2707.

Tue, 26 May 2015 11:08:30 -0400Windows: don't beep on Alt-* key combos (Thanks, historic_bruno!).
Ryan C. Gordon [Tue, 26 May 2015 11:08:30 -0400] rev 9624
Windows: don't beep on Alt-* key combos (Thanks, historic_bruno!).

Fixes Bugzilla 2669.

Tue, 26 May 2015 11:01:19 -0400Cocoa: report SDL_WINDOWEVENT_EXPOSED events to the app (thanks, David!).
Ryan C. Gordon [Tue, 26 May 2015 11:01:19 -0400] rev 9623
Cocoa: report SDL_WINDOWEVENT_EXPOSED events to the app (thanks, David!).

Fixes Bugzilla #2644.

Tue, 26 May 2015 09:55:41 -0400Cocoa: don't fail outright if we see an unknown display format.
Ryan C. Gordon [Tue, 26 May 2015 09:55:41 -0400] rev 9622
Cocoa: don't fail outright if we see an unknown display format.

Just treat it as ARGB8888.

Tue, 26 May 2015 10:25:15 -0400Don't look for (and fail without) glGetIntegerv() until we need to.
Ryan C. Gordon [Tue, 26 May 2015 10:25:15 -0400] rev 9621
Don't look for (and fail without) glGetIntegerv() until we need to.

Fixes Bugzilla #2615.