src/video/SDL_video.c
Mon, 27 Sep 2010 01:24:05 -0700 Merged the Windows custom window system hooks into the union used by X11.
Mon, 27 Sep 2010 00:49:34 -0700 SDL_DestroyWindow is setting window->magic to NULL too early. -
Sun, 29 Aug 2010 16:28:04 -0700 Whoops, return "" even if the window is invalid.
Sun, 29 Aug 2010 16:26:35 -0700 The title is stored internally as NULL if it's empty, and returned as ""
Sun, 22 Aug 2010 13:45:56 -0700 Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Mon, 26 Jul 2010 20:41:45 -0400 OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Wed, 30 Jun 2010 16:19:44 -0400 Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Thu, 03 Jun 2010 17:21:40 -0400 Fixed up new functions and files so that they build as part of SDL.
Thu, 03 Jun 2010 16:21:04 -0400 Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
Sun, 22 Aug 2010 12:39:27 -0700 Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
Sun, 18 Jul 2010 13:48:23 -0400 Merge with main repo (mainly for non-printable character fix)
Mon, 12 Jul 2010 14:17:43 -0400 Changed Start/StopTextInput back to not take any parameters.
Sat, 10 Jul 2010 13:15:47 -0400 Changed StopTextInput to take an SDL_Window parameter.
Thu, 08 Jul 2010 01:35:47 -0400 Changed StartTextInput to take an SDL_Window parameter.
Sun, 22 Aug 2010 12:23:55 -0700 Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
Thu, 10 Jun 2010 18:54:23 +1200 Added (partially implemented) android video backend and associated files needed to build
Tue, 27 Jul 2010 21:31:28 -0700 Andrey A.
Wed, 14 Jul 2010 07:48:35 -0700 Fixed bug #1000
Wed, 07 Jul 2010 23:54:03 -0700 Simplified clipboard API for sanity's sake.
Sat, 26 Jun 2010 08:56:48 -0700 Mostly cleaned up warnings with -Wmissing-prototypes
Thu, 15 Apr 2010 21:27:32 -0700 Fixed bug 984
Thu, 19 Apr 2007 07:12:30 +0000 First shot at GTK+ video target for the OLPC laptops. Seriously incomplete,
Sun, 24 Jan 2010 17:54:57 +0000 Patched to compile on Visual C++.
Sun, 24 Jan 2010 08:35:09 +0000 1.2: let PulseAudio hook into SDL_WM_SetCaption().
Sat, 10 Oct 2009 08:46:06 +0000 Debian patch: 020_libcaca_new_api.diff
Sun, 27 Sep 2009 05:18:43 +0000 Fixed bug #713
Thu, 02 Apr 2009 04:06:55 +0000 Hello.
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Fri, 29 Feb 2008 14:01:45 +0000 We probably want to still do this for fullscreen surfaces, since we may be
Fri, 29 Feb 2008 13:57:49 +0000 Date: Thu, 28 Feb 2008 22:54:29 +0100
Tue, 03 Jul 2007 09:39:09 +0000 Fixed bug #398
Mon, 25 Jun 2007 00:50:20 +0000 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sun, 29 Oct 2006 03:58:27 +0000 Removed broken AmigaOS support.
Sun, 01 Oct 2006 02:30:03 +0000 backport from 1.3
Mon, 01 Feb 2010 01:19:37 +0000 Fixed showing and hiding fullscreen windows
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Sun, 24 Jan 2010 20:21:51 +0000 Added magic to detect already freed or otherwise invalid windows and textures.
Sun, 24 Jan 2010 19:47:17 +0000 Fixed bug #916
Fri, 22 Jan 2010 16:17:11 +0000 update window prev links
Fri, 22 Jan 2010 15:55:20 +0000 Fixed infinite loop at shutdown - update texture prev links
Thu, 21 Jan 2010 07:10:22 +0000 Fixed compile warning
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Tue, 19 Jan 2010 07:28:51 +0000 From: Jjgod Jiang
Mon, 18 Jan 2010 14:27:30 +0000 Fixed bug #930
Wed, 30 Dec 2009 19:10:41 +0000 Removed in the interest of actually finishing 1.3. :)
Thu, 24 Dec 2009 19:18:05 +0000 Updated to compile on Windows
Wed, 23 Dec 2009 01:55:00 +0000 Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Tue, 15 Dec 2009 20:53:09 +0000 Default to allow either accelerated or not
Tue, 15 Dec 2009 20:36:31 +0000 OpenGL hardware acceleration defaults on
Fri, 11 Dec 2009 09:13:51 +0000 Fixed constness in RenderRects() parameter
Wed, 09 Dec 2009 15:56:56 +0000 Added interfaces for batch drawing of points, lines and rects:
Sun, 06 Dec 2009 08:03:38 +0000 Added an API function to query geometry of multiple monitors:
Sat, 05 Dec 2009 22:13:36 +0000 Fixed compiler warnings
Thu, 03 Dec 2009 08:33:39 +0000 Fixed mouse events for fullscreen windows on Mac OS X
Thu, 03 Dec 2009 05:05:26 +0000 Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
Wed, 02 Dec 2009 07:42:10 +0000 If we're fullscreen on a single-head system and lose focus, minimize
Wed, 02 Dec 2009 07:38:28 +0000 On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
Tue, 01 Dec 2009 09:04:28 +0000 Explicitly clear fullscreen status rather than relying on the window focus behavior.
Tue, 01 Dec 2009 08:56:12 +0000 Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.