src/video/SDL_RLEaccel.c
Mon, 04 Feb 2019 09:11:07 +0100 Fixed bug 4484 - use SIMD aligned memory for SDL_Surface
Fri, 04 Jan 2019 22:01:14 -0800 Updated copyright for 2019
Thu, 06 Dec 2018 09:22:00 +0100 Fix warnings detected on Android build
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Mon, 14 Aug 2017 06:28:21 -0700 Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Thu, 24 Nov 2016 21:41:09 -0500 Fixed all known static analysis bugs, with checker-279 on macOS.
Tue, 15 Nov 2016 01:24:58 -0800 Removed unused constants
Sun, 13 Nov 2016 22:57:41 -0800 Patch from Sylvain to fix clang warnings
Sat, 02 Jan 2016 10:38:51 -0800 Fixed sed error on Mac OS X and updated copyright on a few last files
Fri, 19 Jun 2015 23:12:13 -0700 Fixed bug 3023 - setting a white and then non-white texture color mod breaks the texture with software renderer
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 25 Jun 2014 01:35:17 -0700 Made the RLE code (semi) readable again
Wed, 25 Jun 2014 00:43:10 -0700 Fixed bug 2556 - add compilation flag -Wshadow
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Thu, 29 Aug 2013 08:29:21 -0700 Christoph Mallon: Remove pointless if (x) before SDL_free(x)
Fri, 05 Jul 2013 23:57:19 -0700 Removed the inline functions from SDL_stdinc.h
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Mon, 29 Apr 2013 23:45:40 +0200 Corrected spelling in C source file.
Sun, 31 Mar 2013 12:48:50 -0400 Make SDL_SetError and friends unconditionally return -1.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Thu, 09 Aug 2012 14:14:41 -0400 Removed some unused variables that gcc 4.6.1 complains about.
Wed, 18 Jan 2012 12:17:16 -0500 Removed variables that current GCC builds warn on as set and never used.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Sat, 10 Sep 2011 23:21:19 -0400 Disabled MMX blitters on GCC. They break the build on tons of machines now.
Mon, 22 Aug 2011 13:34:58 -0400 RLE: Don't trash alpha channel in copy_32().
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Mon, 07 Mar 2011 01:34:38 -0800 Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
Sun, 06 Mar 2011 23:54:50 -0800 Fixed up structure to match header, added missing Aloss
Sun, 06 Mar 2011 21:12:19 -0800 a Nintendo ds update
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 04 Feb 2011 19:50:56 -0800 Restored SDL_BLENDMODE_MOD for MAME
Mon, 31 Jan 2011 23:23:57 -0800 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Wed, 03 Jun 2009 04:37:27 +0000 Von: Thomas Zimmermann
Tue, 13 Jan 2009 07:20:55 +0000 Removed Rafal Bursig's MMX RLE code, at his request.
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Tue, 02 Dec 2008 17:14:04 +0000 Added slow but complete blit fallback
Mon, 01 Dec 2008 00:41:19 +0000 Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
Fri, 28 Nov 2008 19:59:46 +0000 Fixed crash in testalpha. I think this was supposed to clear those bits. :)
Tue, 10 Jun 2008 06:45:39 +0000 First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired.
Fri, 14 Mar 2008 18:17:49 +0000 re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Sat, 18 Aug 2007 05:39:09 +0000 Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:21:58 +0000 Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 00:54:53 +0000 Moved the colorkey and per-surface alpha into the blit info,
Sat, 11 Aug 2007 20:54:31 +0000 Emphasized the separation between SDL_Surface and SDL_Texture
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sat, 17 Jun 2006 06:45:14 +0000 Finished palettized display handling.
Mon, 29 May 2006 04:04:35 +0000 more tweaking indent options
Sun, 28 May 2006 13:04:16 +0000 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Wed, 01 Mar 2006 09:43:47 +0000 Fixed a bunch of 64-bit compatibility problems
Fri, 24 Feb 2006 18:24:57 +0000 Update for Visual C++ 6.0
Tue, 21 Feb 2006 08:46:50 +0000 Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Removed uses of stdlib.h and string.h