Sun, 22 Jan 2012 23:36:59 -0500Successfully built an SDL 2.0 RPM
Sam Lantinga [Sun, 22 Jan 2012 23:36:59 -0500] rev 6265
Successfully built an SDL 2.0 RPM

Sun, 22 Jan 2012 22:30:27 -0500Updated the README and removed the old graywin test
Sam Lantinga [Sun, 22 Jan 2012 22:30:27 -0500] rev 6264
Updated the README and removed the old graywin test

Sun, 22 Jan 2012 22:29:50 -0500Removed old SDL 1.2 tests from the iOS test projects
Sam Lantinga [Sun, 22 Jan 2012 22:29:50 -0500] rev 6263
Removed old SDL 1.2 tests from the iOS test projects

Sun, 22 Jan 2012 22:19:08 -0500Fixed setting the window visibility on iOS and Android
Sam Lantinga [Sun, 22 Jan 2012 22:19:08 -0500] rev 6262
Fixed setting the window visibility on iOS and Android

Sun, 22 Jan 2012 22:09:29 -0500Removed old compat files from Visual Studio and Xcode projects
Sam Lantinga [Sun, 22 Jan 2012 22:09:29 -0500] rev 6261
Removed old compat files from Visual Studio and Xcode projects

Sun, 22 Jan 2012 21:46:06 -0500Fixed loading textures when the window starts hidden.
Sam Lantinga [Sun, 22 Jan 2012 21:46:06 -0500] rev 6260
Fixed loading textures when the window starts hidden.
The viewport automatically resets to the window size when you programmatically resize the window.

Sun, 22 Jan 2012 19:47:33 -0500Have testspriteminimal use the new simple API
Sam Lantinga [Sun, 22 Jan 2012 19:47:33 -0500] rev 6259
Have testspriteminimal use the new simple API

Sun, 22 Jan 2012 19:22:53 -0500Added a convenience function SDL_CreateWindowAndRenderer()
Sam Lantinga [Sun, 22 Jan 2012 19:22:53 -0500] rev 6258
Added a convenience function SDL_CreateWindowAndRenderer()

Sun, 22 Jan 2012 18:37:46 -0500Re-added SDL_SWSURFACE, because it looks silly to always pass 0 to SDL_CreateRGBSurface()
Sam Lantinga [Sun, 22 Jan 2012 18:37:46 -0500] rev 6257
Re-added SDL_SWSURFACE, because it looks silly to always pass 0 to SDL_CreateRGBSurface()

Sun, 22 Jan 2012 18:11:41 -0500Removed the SDL 1.2 compatibility API... we'll see how painful this is.
Sam Lantinga [Sun, 22 Jan 2012 18:11:41 -0500] rev 6256
Removed the SDL 1.2 compatibility API... we'll see how painful this is.