Sat, 05 Jul 2008 16:15:44 +0000Reverted Holmes' changes, they should be on the iphone branch
Sam Lantinga <slouken@libsdl.org> [Sat, 05 Jul 2008 16:15:44 +0000] rev 2707
Reverted Holmes' changes, they should be on the iphone branch

Sun, 22 Jun 2008 23:13:02 +0000disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)
Holmes Futrell <hfutrell@umail.ucsb.edu> [Sun, 22 Jun 2008 23:13:02 +0000] rev 2706
disabled compile time assertion ... no 64 bit primitive types available on iPhone (it appears)

Sun, 22 Jun 2008 23:12:02 +0000Added iPhone OS (__IPHONEOS__) as a platform
Holmes Futrell <hfutrell@umail.ucsb.edu> [Sun, 22 Jun 2008 23:12:02 +0000] rev 2705
Added iPhone OS (__IPHONEOS__) as a platform

Sun, 22 Jun 2008 23:10:44 +0000iPhone OS uses a custom main
Holmes Futrell <hfutrell@umail.ucsb.edu> [Sun, 22 Jun 2008 23:10:44 +0000] rev 2704
iPhone OS uses a custom main

Mon, 26 May 2008 12:56:10 +0000Fixed compiler warning
Sam Lantinga <slouken@libsdl.org> [Mon, 26 May 2008 12:56:10 +0000] rev 2703
Fixed compiler warning

Mon, 26 May 2008 12:43:37 +0000Reverted revision 3416, fixing bug #589
Sam Lantinga <slouken@libsdl.org> [Mon, 26 May 2008 12:43:37 +0000] rev 2702
Reverted revision 3416, fixing bug #589
http://bugzilla.libsdl.org/show_bug.cgi?id=589

I was going to add the current window to the OpenGL context info, but that
doesn't fix the case where you set the current context to NULL and then set
the current context to the same window it had before.

This also doesn't take into account changes to the window that might affect
the context, such as viewport changing or fullscreen/windowed mode changing.

Any ideas?

Thu, 08 May 2008 05:06:24 +0000Date: Wed, 7 May 2008 21:48:10 +0200
Sam Lantinga <slouken@libsdl.org> [Thu, 08 May 2008 05:06:24 +0000] rev 2701
Date: Wed, 7 May 2008 21:48:10 +0200
From: Christian Walther
Subject: SDL 1.3 Xcode projects

Here are my promised updates to the Xcode projects. They work as far
as I'm using them, but I have not tested them thoroughly, and there
may still be some cruft left. In particular, I haven't checked whether
the frameworks still work on older versions of Mac OS X (are we still
targeting 10.2?), and whether Altivec/SSE optimizations are properly
done. Of note: I incremented the framework version to B to enable SDL
1.2 and 1.3 to coexist in a single framework.

Let me know if you see any problems.

Greetings

Christian

Fri, 02 May 2008 14:55:08 +0000Updated Xcode project from Eric Wing
Sam Lantinga <slouken@libsdl.org> [Fri, 02 May 2008 14:55:08 +0000] rev 2700
Updated Xcode project from Eric Wing

Wed, 27 Aug 2008 13:44:02 +0000indent gsoc2008_nds
Sam Lantinga <slouken@libsdl.org> [Wed, 27 Aug 2008 13:44:02 +0000] rev 2699
indent

Wed, 27 Aug 2008 04:23:38 +0000Clean up. gsoc2008_nds
Darren Alton <dalton@stevens.edu> [Wed, 27 Aug 2008 04:23:38 +0000] rev 2698
Clean up.