Tue, 12 Feb 2013 21:25:26 -0500WinRT: fixed one scaling bug (more remain) in the Direct3D 11.1 renderer
David Ludwig [Tue, 12 Feb 2013 21:25:26 -0500] rev 8427
WinRT: fixed one scaling bug (more remain) in the Direct3D 11.1 renderer

Tue, 12 Feb 2013 20:49:26 -0500WinRT: fixed bug: SDL_RenderCopy was always filling the entire screen
David Ludwig [Tue, 12 Feb 2013 20:49:26 -0500] rev 8426
WinRT: fixed bug: SDL_RenderCopy was always filling the entire screen

Tue, 12 Feb 2013 19:08:35 -0500WinRT: made d3d 11.1 vertex buffers get created, and updated, when a render op is invoked
David Ludwig [Tue, 12 Feb 2013 19:08:35 -0500] rev 8425
WinRT: made d3d 11.1 vertex buffers get created, and updated, when a render op is invoked

Tue, 12 Feb 2013 12:57:06 -0500WinRT: fixed bug: SDL_CreateWindow wouldn't work after an initial window was created + destroyed
David Ludwig [Tue, 12 Feb 2013 12:57:06 -0500] rev 8424
WinRT: fixed bug: SDL_CreateWindow wouldn't work after an initial window was created + destroyed

Sun, 10 Feb 2013 17:35:38 -0500WinRT: made SDL_RenderClear display the correct color via Direct3D 11.1
David Ludwig [Sun, 10 Feb 2013 17:35:38 -0500] rev 8423
WinRT: made SDL_RenderClear display the correct color via Direct3D 11.1

Sun, 10 Feb 2013 10:39:24 -0500WinRT: emit SDL_MOUSEWHEEL events
David Ludwig [Sun, 10 Feb 2013 10:39:24 -0500] rev 8422
WinRT: emit SDL_MOUSEWHEEL events

Sun, 10 Feb 2013 10:28:52 -0500WinRT: made mouse button events include the correct button type (left, right, middle, x1, or x2)
David Ludwig [Sun, 10 Feb 2013 10:28:52 -0500] rev 8421
WinRT: made mouse button events include the correct button type (left, right, middle, x1, or x2)

Sat, 09 Feb 2013 22:48:19 -0500WinRT: consolidated all WinRT path-retrieval functions into one function
David Ludwig [Sat, 09 Feb 2013 22:48:19 -0500] rev 8420
WinRT: consolidated all WinRT path-retrieval functions into one function

Sat, 09 Feb 2013 20:30:53 -0500WinRT: fixed a crash that occurred after rotating the host device
David Ludwig [Sat, 09 Feb 2013 20:30:53 -0500] rev 8419
WinRT: fixed a crash that occurred after rotating the host device

Sat, 09 Feb 2013 20:26:39 -0500WinRT: made sure the device orientation transform gets applied (by the D3D 11.1 renderer) when drawing
David Ludwig [Sat, 09 Feb 2013 20:26:39 -0500] rev 8418
WinRT: made sure the device orientation transform gets applied (by the D3D 11.1 renderer) when drawing