src/video/cocoa/SDL_cocoawindow.m
Sat, 31 Jul 2010 20:38:37 -0700 Fixed various type and print format issues
Sat, 31 Jul 2010 20:02:54 +0400 Added SDL_TouchID, SDL_FingerID, SDL_GestureID types. Converted to integer cioordinates (<- not working).
Fri, 30 Jul 2010 23:18:35 +0400 Upgraded touchId/fingerId to long. Changed position variables to floats.
Thu, 29 Jul 2010 12:26:59 -0400 Added better logging
Thu, 29 Jul 2010 12:24:34 -0400 Prevented SDL_SendDown from sending on nonexistent touch devices.
Wed, 28 Jul 2010 23:32:13 -0700 Fixed the code so we receive Cocoa touch events
Thu, 08 Jul 2010 22:54:03 -0700 Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.
Thu, 08 Jul 2010 00:03:39 -0700 I missed the Objective C files when updating the copyright date...
Mon, 05 Jul 2010 22:48:13 -0700 Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
Sun, 09 May 2010 20:47:22 -0700 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Thu, 21 Jan 2010 07:28:01 +0000 Fixed Cocoa and OpenGL builds
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sun, 06 Dec 2009 08:39:01 +0000 The window position is display relative, at least for now...
Sun, 06 Dec 2009 08:16:23 +0000 Fixed crash
Sun, 06 Dec 2009 08:03:38 +0000 Added an API function to query geometry of multiple monitors:
Sat, 05 Dec 2009 19:57:49 +0000 Fixed compilation on Mac OS X 10.4
Thu, 03 Dec 2009 08:33:39 +0000 Fixed mouse events for fullscreen windows on Mac OS X
Wed, 02 Dec 2009 07:25:06 +0000 Changed so that it's obvious that the two code blocks are related.
Wed, 02 Dec 2009 06:10:18 +0000 Fixed mouse coordinates for fullscreen mode
Tue, 01 Dec 2009 12:08:34 +0000 The window positions are relative to the origin of the windowing system (upper left of the primary display).
Tue, 01 Dec 2009 11:50:00 +0000 Added support for placing windows on different displays
Fri, 23 Oct 2009 04:08:32 +0000 Adam Strzelecki to SDL
Thu, 22 Oct 2009 04:46:11 +0000 Adam Strzelecki to SDL
Thu, 19 Feb 2009 04:15:04 +0000 Fixed bug using SDL_WINDOWPOS_CENTERED with SDL_SetWindowPosition()
Mon, 09 Feb 2009 05:32:12 +0000 Added test program for SDL_CreateWindowFrom()
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Mon, 25 Aug 2008 06:33:00 +0000 Final merge of Google Summer of Code 2008 work...
Fri, 06 Jul 2007 09:22:18 +0000 Fixed bug #382
Sat, 28 Oct 2006 16:41:54 +0000 Fixed mouse enter/leave events for a single window.
Sun, 06 Aug 2006 08:55:37 +0000 Fixed fullscreen modes with Cocoa video driver.
Sun, 30 Jul 2006 08:09:20 +0000 Hack to stop the beeping
Sun, 30 Jul 2006 05:18:33 +0000 Implemented Cocoa key event handling.
Sat, 29 Jul 2006 23:00:15 +0000 Added right/other drag code for Cocoa windows
Sat, 29 Jul 2006 22:42:48 +0000 Implemented Cocoa mouse wheel events
Sat, 29 Jul 2006 21:51:00 +0000 Simplified driver window creation code.
Fri, 28 Jul 2006 08:43:17 +0000 Implemented X11 OpenGL support.
Thu, 27 Jul 2006 06:53:23 +0000 Initial work on X11 window code in.
Tue, 25 Jul 2006 06:59:14 +0000 Fixed Objective-C memory leaks
Tue, 25 Jul 2006 06:22:42 +0000 Implemented OpenGL support on Mac OS X
Mon, 24 Jul 2006 05:03:02 +0000 Implemented Cocoa window support