test/testspriteminimal.c
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Thu, 24 Dec 2015 06:11:05 -0800 Fixed whitespace in testspriteminimal.c
Wed, 25 Nov 2015 21:39:28 +0100 Replaced tabs with spaces in test programs.
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Mon, 18 May 2015 21:21:14 +0200 Added missing loop cancel for Emscripten in test programs.
Thu, 18 Dec 2014 00:19:52 -0500 Initial merge of Emscripten port!
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Wed, 14 Aug 2013 23:30:10 -0700 Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
Sat, 27 Jul 2013 21:05:04 +0200 Removed unused parameter in test program.
Thu, 25 Jul 2013 09:51:21 -0700 Updated the copyright year for the test programs
Sun, 14 Jul 2013 13:30:26 +0200 Fixed compiler warnings in test programs by adding return statements.
Sun, 17 Mar 2013 09:44:58 -0700 Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
Sun, 22 Jan 2012 19:47:33 -0500 Have testspriteminimal use the new simple API
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Sat, 26 Mar 2011 21:28:17 -0700 NDS update
Thu, 03 Feb 2011 00:54:29 -0800 Simplified and improved the process of creating a texture from a surface.
Tue, 01 Feb 2011 19:19:43 -0800 The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Mon, 10 Jan 2011 11:22:07 -0800 Need to include SDL_main.h ... eh, just include everything. :)
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 23 Dec 2009 01:55:00 +0000 Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Wed, 09 Dec 2009 15:56:56 +0000 Added interfaces for batch drawing of points, lines and rects:
Wed, 28 Oct 2009 06:04:07 +0000 Automatically initialize the video system and create a renderer to simplify use.