src/render/opengles2/SDL_shaders_gles2.h
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Tue, 12 Dec 2017 12:52:17 -0800 Added support for Android video textures
Sun, 12 Nov 2017 22:51:12 -0800 Updated SDL's YUV support, many thanks to Adrien Descamps
Mon, 14 Aug 2017 05:51:44 -0700 Implemented more flexible blending modes for accelerated renderers
Sat, 03 Jun 2017 23:00:15 +0200 Corrected names of header file guards.
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Wed, 06 Aug 2014 11:34:54 -0700 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers
Sat, 07 Jun 2014 11:36:08 -0700 dront78 implemented YUV texture support for OpenGL ES 2.0
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Thu, 29 Dec 2011 05:11:33 -0500 Fixed bug 1335 - Added support for different pixel formats in OpenGL ES 2 renderer
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 11 Feb 2011 19:11:27 -0800 itsnotabigtruck has given me permission to replace the license for his contribution.
Sun, 06 Feb 2011 02:35:14 -0800 Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
Sun, 06 Feb 2011 00:00:13 -0800 Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck