Tue, 27 Aug 2013 11:39:44 -0400WinRT: misc code cleanups
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 11:39:44 -0400] rev 8494
WinRT: misc code cleanups

Tue, 27 Aug 2013 11:00:52 -0400WinRT: removed more hack-code that attempted to help have non-standard window sizes
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 11:00:52 -0400] rev 8493
WinRT: removed more hack-code that attempted to help have non-standard window sizes
"Non-standard" is defined here as any window size that differs from that provided by WinRT's CoreWindow.

Tue, 27 Aug 2013 10:57:55 -0400WinRT: minor function and variable name cleanup
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 10:57:55 -0400] rev 8492
WinRT: minor function and variable name cleanup

Tue, 27 Aug 2013 10:56:10 -0400WinRT: made all SDL_Windows get sized to the WinRT-defined window size
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 10:56:10 -0400] rev 8491
WinRT: made all SDL_Windows get sized to the WinRT-defined window size
This change removes some code that attempted to allow non-standard window sizes, the idea of which was to do display scaling, and a hackish one at that. If display scaling is needed, use SDL_Renderer as appropriate.

Tue, 27 Aug 2013 09:53:58 -0400WinRT: removed a deprecated hack regarding window resizing and Direct3D viewports
David Ludwig <dludwig@pobox.com> [Tue, 27 Aug 2013 09:53:58 -0400] rev 8490
WinRT: removed a deprecated hack regarding window resizing and Direct3D viewports

Mon, 26 Aug 2013 17:17:53 -0400WinRT: moved most platform-specific keyboard and mouse code to shared locations
David Ludwig <dludwig@pobox.com> [Mon, 26 Aug 2013 17:17:53 -0400] rev 8489
WinRT: moved most platform-specific keyboard and mouse code to shared locations

Tue, 20 Aug 2013 22:18:48 -0400WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV
David Ludwig <dludwig@pobox.com> [Tue, 20 Aug 2013 22:18:48 -0400] rev 8488
WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV

Tue, 20 Aug 2013 22:16:09 -0400WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority
David Ludwig <dludwig@pobox.com> [Tue, 20 Aug 2013 22:16:09 -0400] rev 8487
WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority

Tue, 20 Aug 2013 22:04:09 -0400WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one
David Ludwig <dludwig@pobox.com> [Tue, 20 Aug 2013 22:04:09 -0400] rev 8486
WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one

Tue, 20 Aug 2013 21:55:13 -0400WinRT: made testthread log output via SDL_Log
David Ludwig <dludwig@pobox.com> [Tue, 20 Aug 2013 21:55:13 -0400] rev 8485
WinRT: made testthread log output via SDL_Log
- this will allow output to be read via Visual C++'s Output pane