src/video/windx5/SDL_dx5video.c
Mon, 16 Feb 2004 00:03:31 +0000 *** empty log message ***
Fri, 13 Feb 2004 06:42:17 +0000 *** empty log message ***
Wed, 11 Feb 2004 16:10:16 +0000 Date: Tue, 13 Jan 2004 19:25:37 +0300
Sun, 04 Jan 2004 16:49:27 +0000 Updated copyright information for 2004 (Happy New Year!)
Fri, 11 Oct 2002 07:55:22 +0000 Removed an unnecessary header
Mon, 02 Sep 2002 16:02:17 +0000 Fixed a typo in a previous patch
Sat, 24 Aug 2002 17:15:45 +0000 Fixed 2048 pixel limitation in DirectX blit code
Tue, 20 Aug 2002 00:20:06 +0000 Updated for embedded Visual C++ 4.0
Mon, 19 Aug 2002 03:09:25 +0000 Fullscreen windows are always topmost under Windows
Sat, 17 Aug 2002 19:36:43 +0000 Added temporarily disabled code for hardware acceleration in windowed mode.
Sat, 17 Aug 2002 19:17:18 +0000 Flush message queue when shutting down video mode on Windows
Sat, 17 Aug 2002 18:11:23 +0000 Removed DDFLIP_WAIT flag from DirectX flip for improved performance
Sun, 19 May 2002 23:31:00 +0000 *** empty log message ***
Sun, 19 May 2002 22:32:09 +0000 *** empty log message ***
Thu, 11 Apr 2002 15:23:07 +0000 Fixed gamma ramps in DirectX windowed and OpenGL modes
Tue, 09 Apr 2002 23:49:06 +0000 Fixed DirectX fullscreen gamma control (thanks John!)
Sun, 10 Mar 2002 03:25:47 +0000 *** empty log message ***
Wed, 06 Mar 2002 11:23:08 +0000 Updated copyright information for 2002
Wed, 06 Mar 2002 11:05:47 +0000 Removed the API changes to preserve SDL 1.2 stability
Tue, 05 Mar 2002 19:55:32 +0000 Added SDL_LockRect() and SDL_UnlockRect()
Fri, 14 Dec 2001 12:38:15 +0000 Updated the source with the correct e-mail address
Tue, 04 Sep 2001 23:21:20 +0000 Allow building SDL on Windows without audio support
Thu, 26 Apr 2001 16:50:19 +0000 Changes since SDL 1.2.0 release
Thu, 26 Apr 2001 16:45:43 +0000 Initial revision